keahi
TIGBaby
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« on: May 17, 2016, 06:39:27 AM » |
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Hello so by day I am a professional web developer, focusing on backend server code in java. but I also do a lot of other stuff including html, javascript, c++, electronics etc etc everything. However my day job is not in game dev, it's in coding for filling and statistics.
I want to make a game my first game so naturally i want to use the things I am aware of. but also want to get advice from ...erm....."experts" here on this fine forum.
So the style of the game I want to make is a web based, space trading/fighting game. dones a Billion times before I know! This is the list of tech that I was going to use
Api server model, fully seperated api from front end for easy use.
API: java restx, (restful java framework) Hibernate
database: mysql
login:(I need people to have accounts its multiplayer only)(all i need is a unique id per player) use google login with no permissions( most people have gmail accounts so reduces signup barrier)
Front end: served via apache2 html5 (html + javascript) jquery, (for easy coding) phaser, (not sure what for, but its designed for game dev) threejs (so i can plot pretty 3d things)(Its not a 3d game, i just might want 3d pictures)
Musts: Must work on windows, mac AND linux Must work in chrome, and firefox,, not bothering to support ie Must work in higher end modern smartphones and tablets Must work in browser without plugin download
Wants: to not have to pay a fee or licence for software/tools used to make it hard for people who want to copy my game and claim it as there own.
please give me your feedback opinion and comments on tech choices, I would like to get this right before I start.
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