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TIGSource ForumsPlayerGeneralMaking a Fable like game in Java!
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Superb Joe
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« Reply #20 on: May 18, 2016, 01:51:37 AM »

And here I was. An ambitious games developer hoping to form a team... Putting faith in TIGSource was a mistake. It seems everyone here are areseholes. Its depressing really. I have loafs of people who want to be involved too.
the people of the yeast planet are unfailingly polite and willing to help
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s0
o
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« Reply #21 on: May 18, 2016, 02:41:24 AM »

Just so you know I have been programming since 2009, I have plenty of experience, worked in companies prior, released a game (in 2013 called Blocaria) and this is not my first game. More like my 100th.

which companies have you worked for, what did you do there and what are your other 98 games?
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Impmaster
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Scary, isn't it?


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« Reply #22 on: May 18, 2016, 02:44:46 AM »

If this isn't actually a troll, then you gotta work on marketing yourself. Show off some of the games you've made in your initial post. That'll attract people. Also fix your site and make it a non-weebly site. Then people will take you seriously.

Otherwise you're a troll.

EDIT: Looks like he's a real person, huh.
https://twitter.com/DRAGONMASTER412

Oh god, please man, turn off your Youtube links to Twitter. I can't believe how annoying that would be for your followers.

https://www.youtube.com/user/DRAGONMASTER412/videos

So this is where this stuff on the internet comes from, huh.
« Last Edit: May 18, 2016, 02:50:56 AM by Impmaster » Logged

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Dacke
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« Reply #23 on: May 18, 2016, 02:52:47 AM »

Blocaria is a real game, made by someone withe the same nick:
http://www.moddb.com/games/blocaria



But moving from that to a Skyrim/Fable hybrid sounds... wildly overambitious. To say the least. But I actually believe that you will be able to create some good shit in the future, as long as you don't get too overambitious and get stuck in development hell. You're almost certainly better off increasing the complexity of your projects gradually.
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b∀ kkusa
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« Reply #24 on: May 18, 2016, 03:23:21 AM »

Just so you know I have been programming since 2009, I have plenty of experience, worked in companies prior, released a game (in 2013 called Blocaria) and this is not my first game. More like my 100th.

after doing some "[email protected]" google research. until 2014 you seem to be quite unexperienced regarding the questions you've been asking (programming) and it's more likely you've been just leaching source codes.
And it's seems that you've been claiming to be affiliated with original creating companies.

Why do your website includes graphics of Minecraft and Spyro the dragon?


Why would people willing to work with(for) you?
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Superb Joe
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« Reply #25 on: May 18, 2016, 04:03:46 AM »

A lot of bad manners here, why is nobody introducing themselves with their age?
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Impmaster
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« Reply #26 on: May 18, 2016, 04:14:16 AM »

Joe, you can't ask a lady her age!
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2mass
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« Reply #27 on: May 18, 2016, 04:17:24 AM »

You two will never get to work for DRAGONMASTER412 studios now - the next Lion Head studio. You blew it. Totally blew it.

Step into his office.

You're fired.

 Who, Me?
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Alevice
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« Reply #28 on: May 18, 2016, 04:36:39 AM »

At this point producing that much content like you want will take forever.

Who are the other team members?
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Capntastic
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« Reply #29 on: May 18, 2016, 06:55:10 AM »

Reserved
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ProgramGamer
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aka Mireille


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« Reply #30 on: May 18, 2016, 07:16:42 AM »

Wait, if you've decided to make the game in Unity, then why is the thread still named "Making a Fable like game in Java!"
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Superb Joe
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« Reply #31 on: May 23, 2016, 08:56:28 AM »

i can yell really loud, maybe i could get a pr position by leaning out the window and hollering?
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