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October 20, 2019, 07:38:50 PM

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TIGSource ForumsCommunityDevLogsWARCUBE - [╯°□°]╯︵ ☐
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Author Topic: WARCUBE - [╯°□°]╯︵ ☐  (Read 3585 times)
craigz
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« on: May 18, 2016, 02:45:34 PM »

Hi friends!

I moved 2000 miles to Seattle so I could get into games and be closer to tech culture.

Now I sit at home and work on games like a hermit! Am I doing it right? Wink

But really, I'm working on WARCUBE.

I'll post progress here. Check out warcubegame.com for a GIF backlog and a fancy new email reminder signup. (if anyone's into that Smiley just the big news)

Say hi!  Smiley

-craigz


About
WARCUBE is a physics-based action brawler. Use the weapons of war to crush your enemies, siege castles, and bring glory to your six-sided self… all while enjoying a tasteful blend of slow-motion and speed ramping to make you look your best.

Become the WARCUBE.

Greenlight
Come give a shout! Smiley *EDIT: Passed on June 10th, 2016! :D  Beer!  Coffee  Hand Shake Left Hand Shake Right Final Stats Here Smiley

WARCUBE Greenlight Page






« Last Edit: October 20, 2016, 07:20:41 PM by craigz » Logged

groverburger
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« Reply #1 on: May 18, 2016, 03:01:51 PM »

Looks rad. Keep it up.
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craigz
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« Reply #2 on: May 18, 2016, 08:26:53 PM »

Looks rad. Keep it up.

Thank you :D it means a lot to me.

and WAIT. Did you just honor me with your first post?! :D  Hand Shake Right
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HoffmanIV
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« Reply #3 on: May 18, 2016, 08:30:34 PM »

This is very charming in a 3d dot Game Heroes kinda way! Love what I'm seeing here. Keep it up!
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C7
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« Reply #4 on: May 18, 2016, 08:59:21 PM »

Since you're in Seattle, you could stop by the indie groups there. I run a local meetup for indie devs over at the Indies Workshop. We'd be happy to have you, and to try out Warcube.

http://www.meetup.com/SeattleGames/events/230977701/
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j-swan
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« Reply #5 on: May 18, 2016, 09:10:03 PM »

Very nice visual design, I dig it. Will follow for sure.
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jordanchin
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« Reply #6 on: May 18, 2016, 09:17:10 PM »

Wow dude, this looks great!
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Davi Vasc
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« Reply #7 on: May 19, 2016, 09:46:13 AM »

Say hi!  Smiley

-craigz

Hi Smiley

Combat looks cool btw.
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Davi Vasc - Video Game Composer
Website: www.vascmusic.com     
Twitter: https://twitter.com/VascMusic
hyperduck
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« Reply #8 on: May 19, 2016, 01:38:39 PM »

UM looks frickin awesome. Wanna piece of this.

EDIT: Also regarding the "you killed jerry!?" gif - I'm not sure what to think of a cube that emerges from a bush blasting such accusations, I've a good mind to ignore him or warcube his face off.
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Oscar Blomqvist
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« Reply #9 on: May 19, 2016, 02:05:50 PM »

This looks great. Consistent and clean art style, and the combat looks fluent and responsive. Will be keeping an eye on this!
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Pixel Noise
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« Reply #10 on: May 19, 2016, 02:32:52 PM »

Hi!

LET ME PLAY YOUR GAME PLZ

Seriously, looks very cool. Following!
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Pixel Noise - professional composition/sound design studio.
 https://soundcloud.com/pixel-noise
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Recently completed the ReallyGoodBattle OST!  https://www.youtube.com/watch?time_continue=2&v=vgf-4DjU5q
craigz
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« Reply #11 on: May 19, 2016, 03:35:05 PM »

This is very charming in a 3d dot Game Heroes kinda way! Love what I'm seeing here. Keep it up!

:D :D :D thank you! I loved 3d dot hero! Never finished it, but my first 2.45 hours were great! Tongue :D
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craigz
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« Reply #12 on: May 19, 2016, 03:51:05 PM »

Since you're in Seattle, you could stop by the indie groups there. I run a local meetup for indie devs over at the Indies Workshop. We'd be happy to have you, and to try out Warcube.

http://www.meetup.com/SeattleGames/events/230977701/

DEAL! Wait! Are you guys in the same space as the Galvanic crew?! :D

Very nice visual design, I dig it. Will follow for sure.

Thank you! :D it means a lot to me! Also, anytime the visual style starts getting terrible because of me getting lazy, make sure to tell me so! Wink that is now your duty! Tongue Tongue

Wow dude, this looks great!
Thanks man! Also thanks for reaching out on twitter, gets lonely on there sometimes. I was like wait, he looks familiar, IT'S THE SAME GUY. Tongue
UM looks frickin awesome. Wanna piece of this.

EDIT: Also regarding the "you killed jerry!?" gif - I'm not sure what to think of a cube that emerges from a bush blasting such accusations, I've a good mind to ignore him or warcube his face off.
hahah alright, I spit up some coffee on reading this! :D warcube used as a verb?? I'm so on board for this haha :D and let's be honest... did anyone even like Jerry? Or was it Gary? Wink (parks and rec eh eh?)

Hi Smiley

Combat looks cool btw.
Thanks Davi! Your MUSIC sounds cool btw Tongue :D  Coffee

This looks great. Consistent and clean art style, and the combat looks fluent and responsive. Will be keeping an eye on this!
Thanks Oscar!! :D Trying my best to keep it clean! Gut reaction is always to over set dec  Shocked :D   Screamy

Hi!

LET ME PLAY YOUR GAME PLZ

Seriously, looks very cool. Following!
Hi Hi HI! :D Thank you :D and yesyes SOOooOOon! Working on putting together a demo for imgur (any imgurians on here?)

Overall Note.
Ya'll seem like cool bunch, I've found a new interwebs toolbar bookmark home :D  Beer! Well, hello there!  Screamy
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craigz
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« Reply #13 on: May 19, 2016, 06:12:29 PM »

Question!
Should I GIF stack on that first post or just post GIF updates as they come along? I raided some other threads, just not sure if there's a taboo I should know about Wink

Update # 1 or 2ish. C-C-C-C-COMBO METER
Seriously, I should have added this in weeks ago. Immensely satisfying to steal a quick glance at the corner while fighting Tongue


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SolarLune
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« Reply #14 on: May 19, 2016, 11:16:56 PM »

Gameplay looks nice and fast-paced.

So what's the game all about?
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hyperduck
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« Reply #15 on: May 20, 2016, 02:31:18 AM »

Quote
hahah alright, I spit up some coffee on reading this! :D warcube used as a verb?? I'm so on board for this haha :D and let's be honest... did anyone even like Jerry? Or was it Gary? Wink (parks and rec eh eh?)

"Oh god Jerry you can't even get your own name right."

Classic. Also yes to Warcube as a verb!
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jctwood
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« Reply #16 on: May 20, 2016, 03:24:13 AM »

Really nice slow mo! Is this in Unreal? If so do you use global time dilation to achieve the slow down? Also loving the monkeyball vibe with the checked ground.
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Scifa
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« Reply #17 on: May 20, 2016, 07:19:52 AM »

[Following] This looks like it'll be great fun to play.
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TheArtistJiii
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« Reply #18 on: May 20, 2016, 11:10:34 PM »

So what is this about?
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« Reply #19 on: May 21, 2016, 07:05:42 AM »

The slowdown is magnificent. More combat-based games need that "300-esque" slowdown. It's just so satisfying!
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