It's been a while. I've been steadily working on the game.
I've changed direction a bit. Instead of just enemy arenas, the game is now a full-fledged high speed platformer with scrolling levels with an emphasis on managing your jump energy, maintaning your combo, and collecting "bits".
Here's some of the most important things I've been working on:
- Vertical scrolling levels
- New dynamic camera
- New HUD
- Improved sprites
- New collectible coins (called bits in game)
- Interactive elements on the title screen
- Fully configurable controls for keyboard and gamepad
- Language options (English & Spanish with more being added)
- New intro animation
Updated player and enemies | WIP game intro |
New vertical scrolling levels |
Title screen with on screen controls | Full keyboard and gamepad configuration |
Daily Twitch StreamI must also mention that I'm developing the game live on Twitch. I stream every day Monday to Friday at 10:00am GMT. Feel free to drop in and say hello:
Super Console Kid Development StreamDaily gamedev stream on Twitch |