I've been working on a game in relative secrecy for a year and a half. Turns out making games is pretty hard and I estimate it'll take another year and a half to finish.
Before I commit that kind of money I want to get some feedback. I plan to start a devlog here and I also thought I would send out some pitch documents to game publishers. I realize getting funding is probably a long shot as the game is unfinished and I have no proven experience, but perhaps I will get some valuable feedback from a marketing perspective.
My question to you, the business thread, is what sort of rights (if any) I jeopardize by putting this thing out there / pitching it to publishers?
For example, here's a link to Adult Swim Games'
submission agreement. Can anyone translate that for me? Is there anything I should be afraid of? What can and can't they do with the materials I show to them?