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TIGSource ForumsPlayerGamesThe Legend of Zelda: Breath of the Wild
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Author Topic: The Legend of Zelda: Breath of the Wild  (Read 48638 times)
Silbereisen
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« on: June 14, 2016, 11:57:14 AM »

Zelda is now an open world survival RPG. Let's talk about that.
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Tumetsu
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« Reply #1 on: June 14, 2016, 12:03:33 PM »

I still wish it is one of Miyazaki's secret projects.

The game seems interesting though I didn't check stream. After Skyward Sword being hyped and then turning out really really boring for me I'm really wary of new Zelda titles and trying to not get too hyped about it.
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ProgramGamer
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« Reply #2 on: June 14, 2016, 12:13:32 PM »

Why? This time around you're like 200% certain that it'll be 150% different from the last console Zelda.
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Silbereisen
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« Reply #3 on: June 14, 2016, 12:15:53 PM »

there's a stream right now: http://e3.nintendo.com/

tbh the more i see of this game the more i like it. it looked like generic open world at first but it does have a lot of quirky nintendo touches that make it stand out from the rest. plus weird snake eater esque "survival" mechanics.

also unlike the last few games which promised to revolutionize zelda but didn't, this one looks actually different. i am hype.

it does seem like theyre taking a few pages from the souls book tho with the minimal storytelling and weapon durability and etc.
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ProgramGamer
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« Reply #4 on: June 14, 2016, 12:18:03 PM »

Zelder Scrolls
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Silbereisen
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« Reply #5 on: June 14, 2016, 12:20:53 PM »

btw, remember how before ocarina of time was ocarina of time, it was the 64DD exclusive zelda 64? that game, which was later reworked into OOT, was supposed to make use of the 64DD's rewriteable carts and be an open world game with persistent changes to the world.

this is kinda that (i guess).
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FK in the Coffee
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« Reply #6 on: June 14, 2016, 12:21:45 PM »

wow that Stasis Rune was actually really cool
this is the most I've ever seen a Nintendo game rely on a physics engine
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Silbereisen
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« Reply #7 on: June 14, 2016, 12:23:35 PM »

i want this tbh

edit: damn theyre showing a LOT of this game. seems like theyre really confident in it. either that or they just don't have much to show other than this and pokemon lol.
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FK in the Coffee
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« Reply #8 on: June 14, 2016, 12:31:30 PM »

The range of motion you have in this game is seriously impressive. I was stoked when Link used his shield as a snowboard down that snowy mountain.
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gimymblert
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« Reply #9 on: June 14, 2016, 12:36:31 PM »

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gimymblert
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« Reply #10 on: June 14, 2016, 12:38:14 PM »

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gimymblert
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« Reply #11 on: June 14, 2016, 12:42:03 PM »



Ubi soft Tower?
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FK in the Coffee
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« Reply #12 on: June 14, 2016, 12:48:01 PM »

wow
you can climb/get one-shotted by bosses in this game

Legend of the Soulossus
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gimymblert
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« Reply #13 on: June 14, 2016, 12:50:10 PM »

I would say it's more sandbox than any open world game so far, the game take advantage of everything like it never did before.

Toss your sword at an a enemy, use magnet, fight at a distance by moving the sword at distance on him.

Use wind and fire on bush to create control damage

Bomb + slope + physics

etc ...

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Alevice
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« Reply #14 on: June 14, 2016, 12:56:10 PM »

the  elder link soullosus scrolls
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gimymblert
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« Reply #15 on: June 14, 2016, 01:06:58 PM »



More like zelda snake eater
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Silbereisen
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« Reply #16 on: June 14, 2016, 01:15:12 PM »

can this game please come out right now?
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FK in the Coffee
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« Reply #17 on: June 14, 2016, 01:16:25 PM »

there's no way that Game Over text wasn't modeled after "YOU DIED"
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Schoq
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« Reply #18 on: June 14, 2016, 01:19:10 PM »

where the dungeons
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« Reply #19 on: June 14, 2016, 01:19:31 PM »

Looks like typical zelda death screen, Darksouls director name drop zelda as an inspiration
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