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September 30, 2022, 11:34:08 PM

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TIGSource ForumsPlayerGamesThe Legend of Zelda: Breath of the Wild
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Author Topic: The Legend of Zelda: Breath of the Wild  (Read 57667 times)
s0
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« Reply #40 on: June 14, 2016, 04:40:28 PM »

why were you playing monster hunter with anything other than the classic controller? didn't that even come bundled with the game?
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Raptor85
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« Reply #41 on: June 14, 2016, 04:43:49 PM »

nope, though i did attempt to plug in my wavebird but it wouldnt fit, lol.
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-Fuzzy Spider
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« Reply #42 on: June 14, 2016, 04:49:33 PM »

apparently you'll be able to play this with the pro controller, so I think the motion controls will be optional
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gimymblert
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« Reply #43 on: June 14, 2016, 05:08:32 PM »

git gud, I have no problem, and there is enough sun here to interfere.

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gimymblert
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« Reply #44 on: June 14, 2016, 05:54:18 PM »

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« Reply #45 on: June 14, 2016, 06:03:46 PM »

theory, if there are timestone spanning large area, the game will be a in lore reboot, it will fuse the timeline and open possibility for future franchise by bringing a new clean slate!
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gimymblert
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« Reply #46 on: June 14, 2016, 08:24:30 PM »



More altp reference ... we have reference to the 3 timelines at the same time
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« Reply #47 on: June 14, 2016, 08:33:58 PM »

Like I said reference to each first split

OOt



tp



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gimymblert
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« Reply #48 on: June 14, 2016, 08:35:43 PM »

Skyward sword throwback



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gimymblert
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« Reply #49 on: June 14, 2016, 09:12:07 PM »

game is 360km²






« Last Edit: June 14, 2016, 09:28:01 PM by gimymblert » Logged

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« Reply #50 on: June 14, 2016, 09:41:32 PM »






« Last Edit: June 14, 2016, 09:47:58 PM by gimymblert » Logged

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« Reply #51 on: June 14, 2016, 11:09:29 PM »

They stole features from Cornerstone Legend of Tyrim what hacks
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rj
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« Reply #52 on: June 14, 2016, 11:40:37 PM »

this is the first zelda i've ever actually been excited for
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« Reply #53 on: June 15, 2016, 02:09:07 AM »

this is the first zelda
You're not wrong
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« Reply #54 on: June 15, 2016, 02:24:31 AM »

i've never turned around so completely on a game in such a short time lol. also the fact that theyre streaming so much gameplay footage rather than showing cherrypicked "gameplay trailers" is a good sign. ofc that footage is probably cherrypicked too but still...

one thing tho: the outdoor areas seem to have performance issues. it's especially glaring in contrast to the shrine gameplay they showed. of course the game is still unfinished and probably not fully optimized yet, but there's only so much the wii u can do. i hope theres going to be a way to install the game data to the console's internal memory for faster asset streaming a la xenoblade [insert rant here on how backwards it is to still stream from disc in 2016].

also gimmy pls stop spamming gifs. its making the thread really slow to load on my phone.
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« Reply #55 on: June 15, 2016, 02:46:44 AM »

According to Aonuma, you can encounter the Final Boss as soon as you want. If you can manage to beat them as soon as the very start of the game is unknown (considering the Master Sword would probably be needed) but it reminds me of Chrono Trigger and will definitely be interesting to see what Speedrunners do with that.

Source:

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« Reply #56 on: June 15, 2016, 02:51:02 AM »

According to Aonuma, you can encounter the Final Boss as soon as you want. If you can manage to beat them as soon as the very start of the game is unknown (considering the Master Sword would probably be needed) but it reminds me of Chrono Trigger and will definitely be interesting to see what Speedrunners do with that.

lol someone definitely played some dark souls

btw i hope there actually isnt a master sword or equivalent in this game. they have this cool system set up around switching up weapons constantly and it would be a real shame if that just got thrown out the window at some point. Though that is probably how its gonna work.
« Last Edit: June 15, 2016, 03:23:53 AM by Silbereisen » Logged
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« Reply #57 on: June 15, 2016, 02:56:44 AM »

@gimymblert: thou art da gif master (you rule)
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« Reply #58 on: June 15, 2016, 06:37:36 AM »

The gif was necessary at the beginning to show the mechanics clearly Cool not yo mamma zelda
I can rest in peace now, my job is done
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« Reply #59 on: June 15, 2016, 06:45:41 AM »

is there a single design in this game that wasn't swiped straight from hayao miyazaki
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