Best buy had one switch left in stock so I impulse bought it...after a few hours of playing...well...I like it, game is a solid 7/10 but man it has some annoying issues.
Thoughts on the switch:
1. The controller sucks, the buttons feel like they were made for 2 year olds with tiny fingers. I ended up buying a pro controller just to play it...the stock button layout is god awful too, and the shoulder buttons are almost as uncomfortable to use as the GBA SP's were
2. The pro controller sucks too, it's a HUGE improvement but it's button layout makes it pretty uncomfortable to hold, especially in zelda you have to constantly move your hand off the thumbsticks to even be able to reach the D-pad, and you have to use the d-pad ALL the time, thankfully there's controller adapters for the system to plug in dualshock 4's to it. It's basically a more-shitty xbox 360 controller.
3. I kinda like that it's portable, so I could technically use it on a flight, but man the thing is big for a portable, I'd have to get another laptop case just for it and all it's parts.
Thoughts on zelda:
1. I enjoy difficulty but everything being able to oneshot you early game is kinda harsh, especially since...
2. the load times really suck, many are really..really long, especially when going from a shrine to the overworld
3. the graphics pop-in distance for enemies and some items is super super low and extremely visible, also if you run up on a building quick and go inside quickly often the people inside don't load until you're in and just blink into existence in front of you.
4. the jagged, un AA'd graphics are actually kinda jarring on a large screen, it's just putting out upscaled 900p so pretty much everything has pixelated jagged edges.
5. the weapon durability in this game is the worst thing ever, it's great when you do an entire side puzzle for a really cool sword inside a shrine and it freaking breaks after killing two moblins with it. I've actually literally run out of weapons and had to teleport away and find more before progressing a few times.
6. the "blood moon" is a little cool, but could have been amazing if it had the face from the moon in majora's mask

7. the starting stamina is ridiculously low... I can run and climb more than link can IRL, but i guess we could just assume it's 100 years of muscle atrophy causing it.
8. the quest markers kinda ruin the whole feeling of exploration, i wish the main quests you had to scout out and find like with the shrines, i mean, you talk and someone gives you directions to follow some road then go right at xxxxxx then the game literally just plops a pin on the exact quest location in a blank area of your map that you've never been to. Scouting from the tower or a cliff/tree and marking areas you want to go to with the scope is a FANTASTIC MECHANIC and it's a shame they just completely bypass that for the quests.
9. it's kinda weird that they just pile on all your main "powers" right up front
10. the magnet is freaking great, it's a little buggy and exploitable too, you can actually fly anywhere with the thing by scooping up something youre standing on with something you're holding with the magnet. (you can't pick up the thing you're on, but you can "push" the thing you're on into the sky with something else.)
11. the physics engine is hilarious and the interaction of things like halt, magnet, and ice makes it 1000x more hilarious. didn't take me long to figure out how to launch things like a hundred feet straight up like a rocket and just glide wherever i wanted to go.
12. the voice acting is pretty cringeworthy, and the tone really doesn't fit the game. I just don't feel it was necessary and takes more away from the game than it adds, I would have been perfectly fine with a few grunts or a "hey" and a textbox over someone "trying" to sound dark and edgy in a voiceover in a zelda game...
13. the combat is fairly good but compared to most earlier 3d zelda games it's definitely a step backwards
14. the inventory screen and slate have possibly the worst UI control scheme ever.
15. i hate having to go around and manually loot all the items, especially things like arrows and crafting stuff...it's already gotten kinda tedious having to kill all the enemies then go back and loot the area, why not just pull everything into me when you walk nearby like previous 3d zelda games did?!?!
16. god i wish i could swap button layouts, with how much you have to jump in this game jump being on y is frustrating.