EDIT :
BUSHIDOG
by chariospirale (art) and Cakeprediction (code)

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hi everyone,
after some abandonned project
here and
there i'm coming back.
i'm currently comic book artist, and i'm going to try (AGAIN) to develop a game.
i have two choices here :
1/ i find someone who know how to code and who is motivated and want to develop a game on his spare time with me.
2/ i start learning gamemaker and i go on my own !
i have already start learning gamemaker, but with my work on the side it's complicated to progress right now.
SO if someone is interested to try it with me, i'm open to propositions. BUT i have already some abandonned project behind me, if i can avoid another one i prefer, ha ha.
i already have a solid gamedesign for the game.
here's the concept :
you play as a dog and you need to find the guy who stole your bone. the base of the game is kind of like "way of the samurai", if you die, you have to start again the game. but you learn a little more every time. if you know what to do, you can reach the end pretty quickly. each NPC is unique, and if you kill someone, you have to wait your next run for him to resurect.
that's the base. but there is a lot of little things i want to implement in the game. like the fact that nobody talk. you can just "ask" NPC if they know where is your bone with a speech bubble (with a bone inside).
for attacking people you need to draw your sword before. but some NPC's will attack you if you do that in front of them, etc...
also, i care a lot about feedbacks in games. i really want to make it "juicy".
i think i have said enough for the first post, ha ha.
i'm going to put some new graphics and characters here, and see if someone is interested. otherwise, i'll learn how to use gamemaker when i will have more time !
thanks for reading, CHEERS.
chariospirale.