Hi!
It's been a while since we didn't share news on
Somewhere.
We've been facing the typical gamedev roller-coaster and all... but we are back on track
First of all, we wanted to share with you the (only) visual assets of the game.
Here is the
splashscreen (story starts in Berlin, but as you can see it will lead Cat far away from home!):
And here is Cat!
This will be the
icon of the game:
We still need to rework the design of the game in order to be in line with these visuals.
Also, the avatars need to be done (there are 10 characters whom Cat or the player will discuss with in the game).
Here is the state of the art in terms of
features:
- Real-time, using device notifications
- Save
- Checkpoints (used in case of game-over)
- Change language
- Random events
- Answer in a limited time
- *Geolocation / device informations (brand, manufacturer, os version, phone number)
- Rewind story and change previous choices
- Dynamic sound ambiance
- **Fast mode
* These informations are then used in the narration.
** Once fast mode is unlocked, it allows to get rid of real-time and explore the different branches easily.
There are also some comfort features which are still to be implemented such as configuring notifications, font size and reading speed.
Here is how it looks when the player has to make a choice in a limited time (sorry, still in french):
On the
writing side, story is now ~40K words and there are ~800 passages spread into a dozen of Twine files.
But we are not done yet... we just started writing the final chapter with all the different endings, and we will then have to translate it from french to english.
By the way, if ever you can read french and want to test the game, the beta version is currently available on Android and iOS, just PM me
We are now considering to work with a publisher, mobile market is so tough that we don't feel we can handle the promotion by our own. We have some names in mind but if ever you know a serious one, please share.