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TIGSource ForumsCommunityDevLogsoku: Atmospheric Point & Click Anti-Adventure Narrative RPG
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Author Topic: oku: Atmospheric Point & Click Anti-Adventure Narrative RPG  (Read 4818 times)
Mind Grown
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« Reply #20 on: September 09, 2016, 05:31:39 PM »

I really like your concept and the room (game) looks so much more inviting with all the little trinkets in the room. Keep it up!
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ciara
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« Reply #21 on: September 11, 2016, 04:39:20 PM »

I really like your concept and the room (game) looks so much more inviting with all the little trinkets in the room. Keep it up!

ᵔᴥᵔ  Thank you so much!
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« Reply #22 on: September 13, 2016, 02:40:49 PM »

The evolution of Gnana's hover scooter:






The design of the hover scooter is a combination (bastardization?) of this solar powered scooter design and this 3D model. The first three turntables are from Qubicle and the last render is from Unity. Still brainstorming a location selection screen where Gnana will be riding this thing.

Overall, I'm pleased with how it turned out, but I'd really just like to scrap it and do it all over again. Resisting the urge so I can move on with my life.
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