It could be but i am bad at breaker games.
Because of the title of game i would like to see optical fx. But awful flashy colors alone are not enough to me.
Maybe modifying size of shapes to give the feeling of some bricks going away and some others going near you would be interesting and looking like an optical illusion.
Old style aesthetic is working well. I've looked at every levels and it has its own identity. Maybe level with the car is out of aesthetic because it is not flashy and too much figurative.
It reminds me old computer games.
No. It is unfair. I lost many times becauase of my skills but mostly because ball was going too fast, or a green brick appeared too close to the bottom pushing ball too fast to game over.
- Is it alive through feedbacks ?
It is poor in feedback but it is almost fair with the aesthetic. Small fx when breacking a purple brick is correct, ball's speed trail is ok and sound fx are ok.
But, bricks disapearrance fx could show a better feeling of destruction, like disapearing slice after slice. And bar should have a sound fx.
- Is it enough and equally polished ?
I don't find the game well polished because : title screen is really nice but levels don't follow its good level of aesthetic, game didn't get enough test with players because it is too hard and i wonder if you try to justify it by saying it is for really hardcore gamers.
Controls are a bit clunky (mouse get lost sometimes)
i would like to begin with another starting trajectory for the ball.
Once the ball was boncing endlessly between bar and wall.
Once ball went through the middle of the bar.
At first, i didn't noticed that a green brick hit will re-appear elsewhere. I was thinking green bricks are simply added to the existing pack.
If i may, i would like to see where will go the next green brick i will hit in order to choose how i will handle the bounce.
Like i was saying it is not my kind of game but after looking quickly at each levels, i wanted to try them because they were looking interesting.
But the lacks of polish and balance made me want to stop. I encourage you to work on that in the future.
I hope i helped !
Next time i will try another level
(If you wanna try my game : https://forums.tigsource.com/index.php?topic=57042.0)Never forget : good games are well polished games