As a small studio creating its first title we did all the editing ourselves and sincerely, why investing the time to learn how to use a video editing tool when you can achieve the same in Unity3D and faster? And that’s what we did, we split the images the artist created into different sprites and used Unity to create this kind of animated concept video you’ve seen.
Scene composition of the Teaser in Unity3D Apart from the animation, Unity3D gave us the possibility to add some visual effects to enhance the art, such as vignette, chromatic aberration, color correction lookup, and many more. Next you can see a comparison that shows how the scene changes before and after applying the effects.
After and Before applying effects in Unity3D to the scene We’re not sure if it was the best way to proceed, maybe not the most professional one, but we’re pretty sure it was the optimal one in terms of efficiency, because we needed a lot more time to learn, or maybe hire another person to edit the video, but we couldn’t afford neither time or money.