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TIGSource ForumsJobsCollaborations[PAID] Seeking Fighting Game Prototype Programmer
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Author Topic: [PAID] Seeking Fighting Game Prototype Programmer  (Read 480 times)
Joseph
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« on: August 16, 2016, 09:11:16 PM »

Gremlin Entertainment is looking for an off-site programmer to develop a zero-G 2.5D fighting game prototype.



Requirements

  • Fluent in English
  • Experience with game development: professionally as a gameplay programmer, or as a hobbyist. We’ll require a resume and some demonstration of your past work.


Responsibilities

As a gameplay programmer, you are responsible for implementing gameplay features. You will be working closely with the game designer/art director. All art assets, as well as a design document, will be provided for you. It will be your responsibility to program features in areas such as game mechanics, animations, AI, playable characters, in-game UI and control schemes.

Pluses
  • Knowledge of fighting game mechanics like 2-in-1 cancels, hit-pause, roman cancels, zoning, etc.
  • Experience with Unity3D
  • Experience with Spine2D
  • Experience with 2D and 3D graphics
  • Experience with game prototyping

About Gremlin Entertainment
Gremlin Entertainment is a startup which was founded by Joseph King and is located in Los Angeles. We want to create the best games ever and have fun while we do it.

This is a paid freelance position.
Apply for the position by filling out this simple form: https://goo.gl/forms/cv1qhSq3LWSYnohH2

« Last Edit: August 16, 2016, 09:16:19 PM by Joseph » Logged
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