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TIGSource ForumsCommunityTownhall(Don't) Save The Princess! - FINISHED
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Author Topic: (Don't) Save The Princess! - FINISHED  (Read 5974 times)
alexandersshen
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What's a battle?


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« on: April 14, 2009, 09:57:07 AM »

Hello all!

It was a fun week or so and I'm pretty happy with how my latest game, (Don't) Save the Princess!, turned out!

The princess has been kidnapped and the knight of the kingdom has come out searching for her! It is your job to place magical launching platforms to thwart the knight's efforts and send him to his doom (via the open mouth of your pet monster). Featuring 24 original levels and level editor!

For Windows XP / Vista only.  Wizard Hand Thumbs Up Right

Thanks!

Download: http://www.shengames.com/pc/dstp/dontsavetheprincess.zip







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Smithy
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« Reply #1 on: April 14, 2009, 10:11:59 AM »

I like the premise. Will check it out later.
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Matt Thorson
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c'est la vie


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« Reply #2 on: April 14, 2009, 04:53:30 PM »

It may be made in Game Maker, but it feels like a Flash game.

My main gripe was that the princess seemed completely superfluous.  I mean, the goal of each stage is the feed the monster, correct?  You have so much control that there's never any danger of the knight reaching the princess.
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alexandersshen
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« Reply #3 on: April 15, 2009, 09:38:58 AM »

It may be made in Game Maker, but it feels like a Flash game.

My main gripe was that the princess seemed completely superfluous.  I mean, the goal of each stage is the feed the monster, correct?  You have so much control that there's never any danger of the knight reaching the princess.

She's a princess in a video game and you're the antagonist.  She is superfluous.  Tongue

Also, is Flash > Game Maker in your eyes or the other way around?
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Renton
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« Reply #4 on: April 15, 2009, 09:45:12 AM »

She's not even superfluous, she's like an ornament that you don't even take note of.

I like the gameplay, though. Pretty fun. I don't really have any complaints.
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Matt Thorson
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c'est la vie


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« Reply #5 on: April 15, 2009, 10:03:12 AM »

It may be made in Game Maker, but it feels like a Flash game.

My main gripe was that the princess seemed completely superfluous.  I mean, the goal of each stage is the feed the monster, correct?  You have so much control that there's never any danger of the knight reaching the princess.

She's a princess in a video game and you're the antagonist.  She is superfluous.  Tongue

Also, is Flash > Game Maker in your eyes or the other way around?

I wouldn't really say one is objectively better than the other, I just thought it was cool that you made a GM game which feels like a Flash game.
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suiraclaw
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« Reply #6 on: April 15, 2009, 11:03:13 AM »

This is featured on indiegamesblog. Well deserved.
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LilyCute
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« Reply #7 on: June 26, 2010, 05:30:32 AM »

The graphic is not super good, but overall is pretty good, I like it...
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Snakey
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« Reply #8 on: June 26, 2010, 05:35:10 AM »

Spam is getting surprisingly good.
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I like turtles.
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