Hi guys,
Mine Climb is my first iOS game.
The game follows a tiny mining character as you try to help him escape an erupting volcano. Tap to jump between the walls of the game and avoid obstacles that will stop your progress.
Features:- Endless scrolling gameplay
- 4 unique zones and randomized levels
- Powerups and collectible bonuses
- Compete with friends to see who can get the highest score
- Smooth gameplay and pixel art graphics
I'm super proud of the pixel art and random level generation, I set up all the graphics myself as well. The game is very hard and it's designed for very short sessions.
iOS - Direct LinkLet me know what you guys think. I have lots of various gifs and screenshots of the development process as well. I actually built my own engine in C++ with SDL that was specifically designed for use with pixel art.
Here are a couple interesting screenshots from the development of that:
Some early level mockups:
Gifs of the engine in various stages: