You're gonna need the tutorial on this one. First of all, i don't even know how to start the game. I figured out how to use the terminal, and from it go to inventory and travel, but that's it.
Five minutes later: ah, i figured out that you move by using WASD key. You really need a tutorial on that one.
Maximize armor command doesn't work. Spots where you warp your ships in should be bigger and have larger radius detection, i just wanna throw 'em in, not search for the exact spot.
Like in Amaranthine, explosions don't really fit in the whole pixel art concept.
I lost my first battle (hunter) and the game crashed.
############################################################################################
FATAL ERROR in
action number 1
at time step50
of time line tl_razer:
Unable to find any instance for object index '1' name 'obj_playerFlagShip'
at Timeline_tl_razer_1
############################################################################################
I think i need a better indication if ship already attacked or not.
I scanned the enemy flagship, but i got nothing except its level and DIVISION. I didn't know what was it until it used it in combat, then i figured it's the module
The victory crate takes too long to open, you don't get one per day so it needs to build up on anticipation, it gets really boring to wait after you open a few.
Enemy satellites only disappear when i destroy the flagship, no explosion.
Upgrading is not clear enough (only red outline and the absence of number of credits needed for the upgrade). I'd really like to see something like MAX LEVEL.
In the inventory menu, the toolips of the items that are on the bottom go offscreen and are unreadable.
I've got Lark level 2 in my inventory. I also have Lark Level 1, but i can't upgrade it.
Overall, it's too easy (except the first time i played). Since i always play first, i just pop enemy satellites with Spikes and Razers, summon Malta first since it has most HP and keep control until i destroy the flagship.
All the satellite characteristics from mod power to critical resist (except base damage and armor).
I don't know what mod power is.
I didn't really need to sell anything since i have too many credits.
The commands and terminal boxes are repositiong a bit whenever i click any of the WASD key (when i start moving).
When i go in the negative X position, stars no longer appear. Same goes for Y under 1500 (btw, shouldn't Y go in the negative value when i go down?)
I wanted to visit another system, but i couldn't find fuel for a long time. Then i met hunter again, since i couldn't upgrade my armor, he destroyed me pretty fast. Game crashed again.
Shooting needs a bit more oomph, also, i want to be able to give out commands while the current action is executing, i don't really need to wait for the ship to shoot and hit before i give out the command for the next one to fire.
I don't know, maybe a tiled map with populated events would feel better than wandering around using WASD keys.