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TIGSource ForumsPlayerGamesDo you often buy games that you don't complete? Or don't even play once?
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Author Topic: Do you often buy games that you don't complete? Or don't even play once?  (Read 2858 times)
Slowminder
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« on: August 27, 2016, 10:03:14 AM »

I've recently noticed that I have shit ton of games that I haven't beat. Moreover, I even have some games that I even haven't played once.

6 games on DS/3DS
7 PSP games
3 PS Vita Games
4 Wii Games
About 5 PS3 games
2 PS4 games

I kinda feel bad about it. Mostly it's the situation when I see game that is dirt-cheap and I just want to add something to my collection. But still I think that there's something wrong with that. What about you?
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« Reply #1 on: August 27, 2016, 10:18:07 AM »

*opens steam, looks at library*

uhhh... uh... of course not!
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Schoq
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« Reply #2 on: August 27, 2016, 10:21:03 AM »

the entire games industry basically relies on people suppressing the realization that as an adult with stuff to do there just isn't time to play as many games as before and that escapism just gets less compelling with age
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« Reply #3 on: August 27, 2016, 10:36:32 AM »

i don't actually play videogames to escape anymore. i have advanced to higher forms of escapism (shitposting on tig).
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Superb Joe
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« Reply #4 on: August 27, 2016, 11:12:31 AM »

no
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Schoq
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« Reply #5 on: August 27, 2016, 12:27:40 PM »

i don't actually play videogames to escape anymore. i have advanced to higher forms of escapism (shitposting on tig).

ur just corroborating my point
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« Reply #6 on: August 27, 2016, 12:36:51 PM »

wasn't meant as a counter to your point.

it's really true tho, im in a personal family situation atm where i sometimes need an "escape" and videogames are terrible for that. when im already feeling shitty or depressed, the last thing i want to do to get a breather is something that requires active engagement.
« Last Edit: August 27, 2016, 12:42:44 PM by Silbereisen » Logged
Superb Joe
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« Reply #7 on: August 27, 2016, 01:42:18 PM »

wasn't meant as a counter to your point.

it's really true tho, im in a personal family situation atm where i sometimes need an "escape" and videogames are terrible for that. when im already feeling shitty or depressed, the last thing i want to do to get a breather is something that requires active engagement.
computer games have become less about entertainment and more about the construction of complex obfuscated rules determining interactions which are ultimately designed to fill lots of time, but are not moment-to-moment classically "fun".
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Superb Joe
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« Reply #8 on: August 27, 2016, 01:43:52 PM »

for example, transformers: devastation contains a wildly complicated and opaque number of character stats, weapon crafting, loot, etc. all of which can be comfortably ignored to have fun.
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« Reply #9 on: August 27, 2016, 01:54:14 PM »

wasn't meant as a counter to your point.

it's really true tho, im in a personal family situation atm where i sometimes need an "escape" and videogames are terrible for that. when im already feeling shitty or depressed, the last thing i want to do to get a breather is something that requires active engagement.
computer games have become less about entertainment and more about the construction of complex obfuscated rules determining interactions which are ultimately designed to fill lots of time, but are not moment-to-moment classically "fun".

that's not a problem, the problem is having to learn and master those rules. wouldn't be different if the games were "classically fun" whatever that means.

either way, shitposting on tig is far superior because i can just post whatever and air my frustrations in a very oblique passive aggressive way. so it has an additional therpeutic effect which games don't. how are you today
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Superb Joe
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« Reply #10 on: August 27, 2016, 01:56:25 PM »

let's look at some popular games from the last few years:

metal gear solid v - sometimes, on occassion most rare, it's metal gear solid. but quite frequently it's all of the worst parts of theme park, or shenmue. contract negotiations, aimless walking, staring at a watch from 1984.

grand theft auto 4 - the first next gen installment in the popular sand box game was one part video game one part loveless gay marriage simulator, in which you were frequently harangued into doing boring meaningless shit completely devoid of objective.

it is against this backdrop that  when a game such as doom, or transofmrers: devastation releases, a significant proportion of computer game players go Uh wow holy shit, playing this game is a throwback to playing games
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Superb Joe
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« Reply #11 on: August 27, 2016, 01:57:11 PM »

wasn't meant as a counter to your point.

it's really true tho, im in a personal family situation atm where i sometimes need an "escape" and videogames are terrible for that. when im already feeling shitty or depressed, the last thing i want to do to get a breather is something that requires active engagement.
computer games have become less about entertainment and more about the construction of complex obfuscated rules determining interactions which are ultimately designed to fill lots of time, but are not moment-to-moment classically "fun".

that's not a problem, the problem is having to learn and master those rules. wouldn't be different if the games were "classically fun" whatever that means.

either way, shitposting on tig is far superior because i can just post whatever and air my frustrations in a very oblique passive aggressive way. so it has an additional therpeutic effect which games don't. how are you today
you have been roped into a system where you are expected to toil, for fun. trolling on line though, that is to cast aside the laws of lesser men.
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« Reply #12 on: August 27, 2016, 02:01:37 PM »

I've only ever finished a handful of games. If it's longer than ten hours, I haven't finished it (except for The Last of Us).

This makes me feel alienated from the gamer culture of declaring a game is worthwhile because it contains one million hours of gameplay. "True human experience," says the gamer, "Putting one million hours into something makes me feel deeply. I now feel connected to the planet, and to spiritual planes."
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Superb Joe
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« Reply #13 on: August 27, 2016, 02:05:06 PM »

to silbereisen i say: you can do it. i nearly died in september of last year but i still trolled 3 or 4 web sites for the duration of this tough period. believe in yourself.
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« Reply #14 on: August 27, 2016, 02:10:22 PM »

Quote
you have been roped into a system where you are expected to toil, for fun.

trainspotters degradation asks you to learn systems and repeat challenges until you overcome them. that doesn't really seem like a qualitative difference to me, you just think it's more "fun" because those mechanics are more to your taste. to be frank, games like that feel more like "work" to me than the games you listed above because i actually have to invest effort into learning how to play them "correctly." whereas a in a game like GTA you don't have to actually understand shit beyond which button does what to be entertained. i don't actually like GTA im just saying.
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« Reply #15 on: August 27, 2016, 02:11:53 PM »

to silbereisen i say: you can do it. i nearly died in september of last year but i still trolled 3 or 4 web sites for the duration of this tough period. believe in yourself.

thank you for your words of encouragement, they mean a lot to me.  Smiley
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Superb Joe
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« Reply #16 on: August 27, 2016, 02:15:35 PM »

Quote
you have been roped into a system where you are expected to toil, for fun.

trainspotters degradation asks you to learn systems and repeat challenges until you overcome them. that doesn't really seem like a qualitative difference to me, you just think it's more "fun" because those mechanics are more to your taste. to be frank, games like that feel more like "work" to me than the games you listed above because i actually have to invest effort into learning how to play them "correctly." whereas a in a game like GTA you don't have to actually understand shit beyond which button does what to be entertained. i don't actually like GTA im just saying.
i googled transpotters degradation because it sounded like some kind of actual and real obliquely named video game phenomenon before i got it
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« Reply #17 on: August 27, 2016, 02:16:20 PM »

basically my issue re: games and escapism is this: either they're so high engagement that they piss me off even more, or they're so low engagement that my mind circles back on the thoughts i was trying to escape from in the first place.
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Superb Joe
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« Reply #18 on: August 27, 2016, 02:19:29 PM »

basically my issue re: games and escapism is this: either they're so high engagement that they piss me off even more, or they're so low engagement that my mind circles back on the thoughts i was trying to escape from in the first place.
have you tried running
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« Reply #19 on: August 27, 2016, 02:20:15 PM »

yes. running, hiking or just taking walks works much better.
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