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1397266 Posts in 67453 Topics- by 60672 Members - Latest Member: ranadeep

December 06, 2021, 01:32:25 AM

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TIGSource ForumsDeveloperPlaytestingGrind No 1: Space barnacle, Scanlines and teethed crustaceans
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Author Topic: Grind No 1: Space barnacle, Scanlines and teethed crustaceans  (Read 20802 times)
Guert
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« Reply #20 on: October 03, 2007, 05:40:59 PM »

I... Don't know... Tongue

I must admit I've got a pretty tight schedule...

Here's my typical day:
Get up in the morning around 7h-7h20

I turn on the computer and work about an hour while eating breakfast, then I take the bus to go to work.

During my 40 minutes of transportation, I think about what I'm gonna do at work

I spend 7h and a half, sometimes eight, at my day job which consist of me designing all sorts of games. I'm taking care of about 12 different projects, 4 of them more actively than the others

I take half an hour to eat. During this time, I usualy check out games people have posted on the forums. Most of the time, I keep workin' on my job projects.

On my way back home, I take time to think about something else. I get back around 6pm.

I talk with my girlfriend while making supper, I take a shower, eat and then work for about 2 or 3 hours on a personal project (changes every week).

On saturdays, I work all day on a personal project.

Sundays I'm off, spending time with my girlfriend and doing chores, shopping, you know, the usual life stuff...

As personal projects I currently have:
www.dhggames.com (I'm the artist and designer), preparing a new title
Pixel artist on Project exile
Helpin' out Alec and Derek as a beta tester on Aquaria (poor guys I'm really givin, them a hard time Wink )
Workin' on a very secret game that I will reveal soon (and no it's not Fez Wink)
Trying to write and draw comics for a local indie publication

When I feel like it, I'm writting feedbacks on the forum and preparing grinds.

So, thinking about it, I really don't know. Perhaps I'm a Tyler Durden game designer Wink
Later!

« Last Edit: October 03, 2007, 05:43:39 PM by Guert » Logged

Derek
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« Reply #21 on: October 03, 2007, 06:37:52 PM »

Guert is the man.  I'm serious, dawg, good things are going to come your way! Kiss
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Melly
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« Reply #22 on: October 03, 2007, 07:45:09 PM »

That secret game... will it feature hats?
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Feel free to disregard the above.
Games: Minus / Action Escape Kitty
Guert
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« Reply #23 on: October 04, 2007, 03:41:18 AM »

Derek: Aw chucks... Thanks! It's nice to know people are enjoying what I'm doing, keeps me motivated!

Melly: Y...NO! No hats in the game... But there will be hanged people. Lot's of them. And that's all I'm saying right now! Smiley

Later!
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Radnom
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« Reply #24 on: October 04, 2007, 02:40:52 PM »

No hats  Shocked you mean their heads are NAKED!?
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Guert
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« Reply #25 on: October 04, 2007, 04:51:52 PM »

Yeah I'm going for a 21+ game with naked heads! SEXAY!
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« Reply #26 on: October 09, 2007, 10:40:29 AM »

I think Guert covered all the real feedback so just copying what I said from IRC.

Fill it out with retro graphical effects like brightness from the lit pixels, a rounded edge screen and perhaps some other things like noise or similar that give it a more retro feel.

The ultraviolence is really amusing considering the general look of the game. It gives it quite a twisted feel which is fantastic.

More enemies like the red catterpillar! I had no idea what he was going to dow when I first saw him and he has since turned into my nemesis. The suprise you get from the assumptions you make about him and then he turns out to be a psychopathic killing machine make it hilarious. Also has a fantastic death animation.
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