Howdy!
I'm thinking about acquiring some mocap gear for my own hobby projects.
While at it, I thought I'd check if any of you would be interested in buying rigged animations.
Something like this:
You are looking for a specific kind of animation for your game, but you can't find it. So you give me the specifics, I'll do the motion capture and rig the model for you. Not advanced AAA stuff with motion actors, but something that works with indie games and on an indie game budget.
Is this something that you would find interesting?
Are most indie devs satisfied with buying animation packages at the Unity Asset Store or equivalent?
Is there anyone here who have tried this kind of contracting? Does it work? Was it fun?