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TIGSource ForumsCommunityDevLogsMobster Lobsters - [DEMO RELEASED]
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Author Topic: Mobster Lobsters - [DEMO RELEASED]  (Read 3943 times)
lobstersteve
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« Reply #20 on: October 01, 2016, 12:25:41 PM »

Quote
I approve any games with lobsters
Me too
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ThunderAwesome
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« Reply #21 on: October 03, 2016, 09:27:51 AM »

Lobstersteve!

Your name is awesome!
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ThunderAwesome
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« Reply #22 on: October 04, 2016, 02:17:08 PM »

Lookin' very watered down, if ya know what I'm sayin'!
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ThunderAwesome
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« Reply #23 on: October 09, 2016, 12:28:07 PM »

Cyclops starfish mob!
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Eluardian
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« Reply #24 on: October 10, 2016, 04:45:53 PM »

This looks like it's coming along well! How're you feeling about that deadline?
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« Reply #25 on: October 10, 2016, 05:19:23 PM »

Looking good, man. You plan on closing the street or you have a bigger scenario in mind?
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ThunderAwesome
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« Reply #26 on: October 10, 2016, 05:56:07 PM »

This looks like it's coming along well! How're you feeling about that deadline?

I'm quite confident! I'm writing out the dialog right now for the first part of the game. Then I'm creating the first encounter and boss battle situation with dialog interspersed.

After that I'll write out the second encounter dialog and segment. And lastly, I'll create the final battle with some dialog in it. Just a few more assets and I'll be golden.

SO, pretty much I'm just writing dialog and polishing the game.

It won't be a very long game. But I set it up to be really easy to add to or even tear out some modular components to use in future game projects. Quite nifty!
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ThunderAwesome
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« Reply #27 on: October 10, 2016, 05:57:44 PM »

Looking good, man. You plan on closing the street or you have a bigger scenario in mind?

Yep! I didn't show it in a recent animated gif or screenshot, but I polished a lot of the loose ends. Roads are more complete and the city flows better. I'll be adding more screenshots and such within the next few days!
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ThunderAwesome
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« Reply #28 on: October 12, 2016, 02:00:39 PM »

Finishing off the Bank scene!

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ThunderAwesome
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« Reply #29 on: October 16, 2016, 12:11:12 PM »

Finishing up dialog, battles, bosses, scene transitions, and balancing gameplay. Should be done tonight or tomorrow! Should be a nice, little, short game. If I have time I'll add local multiplayer! Anywho, back to work!

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« Reply #30 on: October 17, 2016, 06:59:58 PM »

Me (sand dollar) and my girlfriend (kelp) having a nice dinner before the big gunz come out! "There was a fire fight!"

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« Reply #31 on: October 18, 2016, 12:42:42 AM »

I'm doing some last minute testing. The game should be ready for my girlfriend's birthday! I'm stoked!
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« Reply #32 on: October 18, 2016, 09:55:50 AM »

I'm working on adding 1920s songs and some cool sound FX to the game. Then it'll feel more alive! *jazz hands* haaa chaaa chaaaaaaaaa chaaaaa!

It's about 95% done. The remaining 5% is split into 1% for sound FX and music and the 4% is testing the game repeatedly! If I have time, I'll add local multiplayer, but for now. The game is single player.
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« Reply #33 on: October 18, 2016, 08:05:50 PM »

Link to game
https://battlerock-studios.itch.io/mobster-lobsters
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