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TIGSource ForumsDeveloperDesignThe Unfinished Game/Demo Dump
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DrPetter
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« Reply #60 on: May 16, 2008, 08:50:31 AM »

luvcraft: Yeah, I would have loved that back in the days. We were building pinball machines out of LEGO and drawing them on paper during class. I might never have started programming at all if I could have built them in some convenient application... Nowadays I wouldn't have the patience and tolerance required to sit down with a "quirky" editor and make random pinball tables. I would be much more inclined to attack the technical challenges associated with it and make my own simulator and editor (then probably abandon it, of course).

Actually I remember one conversation which I had with a friend in 5th grade or something, where we approached the hypothetical choice of either building a pinball machine or making a computer game (given the necessary guidance). I chose computer game since then I knew I could technically make a virtual pinball game if I wanted to (but it was implied that the desired game to make was something like Metroid).
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moi
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« Reply #61 on: May 16, 2008, 04:53:41 PM »

You guys are very prolific and all those games look like I could have fun playing them.
All my unfinished projects are now on long time defunct computers (oric, amiga) and i have no way to revive pics.
I have not made a lot of games during my PC period, except for a few mods, I am just now starting again.

Anyway, as someone suggested, there should be an official TIGS unfinished projects  zip.
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« Reply #62 on: May 16, 2008, 11:10:52 PM »

Because its becoming a hot trend, and its a great way for those of us that like to start and never finish random crap to show our failures to the world, here's mine:



Small and Large versions.
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moshboy
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« Reply #63 on: May 17, 2008, 08:53:13 AM »

Because its becoming a hot trend, and its a great way for those of us that like to start and never finish random crap to show our failures to the world, here's mine:



Small and Large versions.

You couldn't fill a whole screen? For shame!
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Impossible
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« Reply #64 on: May 17, 2008, 12:11:49 PM »

 :D I could if I was less lazy about the layout and I didn't have a strange love for off resolutions.  Also could have done it if I found screens of 5-10 projects I couldn't track down Sad.   That lower right corner is mighty empty.
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onlauf
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« Reply #65 on: May 18, 2008, 04:07:06 AM »


Hi! This is my first post here. This is one of my many unfinished software. It's some kind of proof of concept for a gameplay idea I got. But to be honest it turns out it isn't that much fun to play!  Lips Sealed  It's writen in OpenGL on the OpenGLUT framework with SDL for image files reading.

It's called K-stet which sound like "casse-tĂȘte". A french expression that could be translated as puzzle.

lastest version win32 binary and source code
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GP Lackey
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« Reply #66 on: May 20, 2008, 10:40:39 PM »

Because it's the HOT NEW TREND I'm doing one too:



64 abandoned game maker projects, all lined up in rows

(very large, of course)
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ichi
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« Reply #67 on: May 21, 2008, 06:57:39 AM »

Woah, alot of those look really cool!! finish something!  Angry
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Melly
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« Reply #68 on: May 21, 2008, 08:01:13 AM »

Holy shit man your pixels are awesome.

You should give us some playable builds of your nicest stuff. They look quite sexy indeed.
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Games: Minus / Action Escape Kitty
moi
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« Reply #69 on: May 21, 2008, 10:45:50 AM »

Because it's the HOT NEW TREND I'm doing one too:



64 abandoned game maker projects, all lined up in rows

(very large, of course)
Wow Is that a flapflapflap V2 I see there? Kiss
You should finish these games. All of them. Lips Sealed
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Xion
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« Reply #70 on: May 21, 2008, 01:35:56 PM »

You should finish these games. All of them. Lips Sealed
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Lazycow
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« Reply #71 on: May 22, 2008, 12:41:29 AM »

Because it's the HOT NEW TREND I'm doing one too:
Ha! Yars Revenge!!! I have an unfinished Yars Revenge, too. But I made it long ago on a C64...
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<Nanovoid><Treasureline><Pharaohs Return>
Zulli: "Is this game really being programmed or are you just torturing us?"
Hideous
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« Reply #72 on: May 22, 2008, 04:08:15 AM »



Weegee dodger! It's finished, but it's such a small game I didn't want to post it in feedback. You can get it from http://i.am.not.employed.googlepages.com/weegeedodger.rar
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Melly
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« Reply #73 on: May 22, 2008, 07:24:19 AM »

WEEEEEEGEEEEEE!
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Terry
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« Reply #74 on: May 22, 2008, 07:31:45 AM »

Sorry - I tried to play it, but apparently it needs a pixel shader capable graphics card Cry
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Hideous
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« Reply #75 on: May 22, 2008, 07:37:24 AM »

Yeah it does, but I can update it so it'll turn off the effects if your card doesn't have them.

EDIT: Done.
« Last Edit: May 22, 2008, 07:49:53 AM by Hideous » Logged

Stwelin
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« Reply #76 on: June 07, 2008, 08:09:58 PM »



36 abandoned game maker projects, all lined up in rows
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andy wolff
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« Reply #77 on: June 08, 2008, 12:51:10 PM »

^^^
awesome. 5A and 1F especially look intereseting. actually, all of column f is pretty cool-looking (except for 5F Tongue ). you should really finish some of those.
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ichi
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« Reply #78 on: June 08, 2008, 02:28:32 PM »

You know what would be awesome? a warioware-like game made out of all the uncompleted projects in this thread.

..but yes, I know it would be impossible due to coding hell. Sad
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Krux
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« Reply #79 on: June 08, 2008, 04:26:46 PM »

VectorTank:
OK, its time to post one of my first Projects. This is the second of all my Programming Projects, and it is done with Blitz Basic. It was never completed, but ist ist fully playable. It was a new idea of implementing a Tank movemant. I have to say one is controlled with mouse the other with Keyborad.
http://krux.kilu.de/Vektorgame.zip

I have to say, that this Project is now more than 3 years old, and i have nothing changed yet, all my time is gone in learning C++  Cry  Wink

Edit:
One Project from the same time
http://krux.kilu.de/Helicopter.zip

« Last Edit: June 08, 2008, 04:37:49 PM by Krux » Logged
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