here's a screenshot from edmund:
1. The game works fine when I compile on a mac, everyone I send it to who has a mac can run it just fine
2. The game works fine for me when I compile on XP
3. I have no idea what this error implies. I packaged the file with SDL.dll, msvcrt.dll, msvcr90.dll, and mscvp90.dll. Works fine for me at least, but no combination of these dlls work for edmund
4. I have no easy way of testing if this or that works besides sending files back and forth across AIM.
5. I tried statically linking the standard library, but got massive linker errors that I couldn't figure out how to get rid of
6. Libraries I'm Using: SDL (dll), libpng (static), zlib (static), opengl32 (dll), GLee (static)
7. fuck you microsoft
8. I'm using visual studio 2008 express
9. ? ? ? ? ? ? < need help here
10. PROFIT!