Dear Game Devs,
Today I would like to give you a brief overview about the current "Game Releases Per Day" situation on the biggest digital distribution platforms:
- Steam
- Apple Appstore
- Google Play Store
The reason why I want to show you these numbers is that I want to raise the awareness of game devs how important it has become, to work on the visibility & presentation of their games to shine out of the mass of new releases per day.
STEAMTaking a look at the first eight months of 2016, we can see that during this period
2.915 games got released on Steam (please see
http://steamspy.com/year/). In other words this means:
12 new game releases per day.
To give you a better insight into the increase of Steam releases per day, here are the numbers of the last years:
- 2015: 2.977 Steam releases overall (approx. 8 releases per day)
- 2014: 1.777 Steam releases overall (approx. 5 releases per day)
- 2013: 565 Steam releases overall (approx. 1-2 releases per day)
- 2012: 381 Steam releases overall (approx. 1 releases per day)
APPLE APPSTORETaking a look at the Appstore metrics (
http://www.pocketgamer.biz/metrics/app-store/submissions/) we can see these monthly submission numbers -
for Game Apps only - for the last eight months:
- 2016-01: 19.265
- 2016-02: 16.126
- 2016-03: 20.105
- 2016-04: 22.642
- 2016-05: 25.255
- 2016-06: 27.032
- 2016-07: 27.848
- 2016-08: 17.830
That means that a game dev who is planning to release his/her game in the Appstore, is in competition with
approx. 500-800 other new game apps - PER DAY.
GOOGLE PLAY STOREUnfortunately I couldn't find any up-to-date information about the current release ratio in the Google Play Store, so I have to use these numbers from a 2015 article, Mike Rose (talent scout at game developer and publisher tinyBuild) wrote for Gamasutra (
http://www.gamasutra.com/view/news/237811/500_games_launched_per_day_on_iOS_last_year_and_other_digital_sales_facts.php):
"Mobile is as tough as ever, being a mature, crowded market. Rose said about 500 games launched every day on iOS in 2014, and 250 a day on Android. "My two cents: I don't think that 250 releases per day are still a valid number. I guess that - similar to the Appstore release ratio - we have to deal with 500+ game releases per day in the Google Play Store.
BTW: Even if the release ratio isn't accessible, it is possible to see the overall number of apps within the Play Store.
At the moment (September 2016), there are 2.4 million apps available.
Please see:
https://www.statista.com/statistics/266210/number-of-available-applications-in-the-google-play-store/