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TIGSource ForumsCommunityDevLogsGame of Foot (a roguelike... ish)
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Author Topic: Game of Foot (a roguelike... ish)  (Read 5509 times)
axlfree
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« on: October 17, 2016, 03:10:01 PM »




"Game of Foot" is a singleplayer physics game on PC, where your weapon is a foot and your hero is a baby with a decent sack (sack as in inventory space)






  
Why?

     Because if you are looking for nothing more than the nitty-gritty aspect of the game, then this is it!

     If we dig a little deeper, then “FOOT” is a “near-near-not-quite roguelike-like” (a roguelike, top-down, turn-based, shooter with permadeath and a sweet combat mechanic that resembles billiards), or simply… a “foot-shoot” game. The maps are procedurally generated for every fresh start of the game, because we had another game in mind initially.
    


Is this game fun?

     Yes!
   
   
         
How?

     Power-ups!

     Find rings inside the caves and apply them in any combination of 4 to your weapon. There are so many of them, what are you waiting for?! Go get them all and tell your friends about it!
     “WOW! The Incredible Ring of Burning Damage! Now my foot is on fire.”
     “I have AIDS (item)!”

     Find gold! Find bones! Find bat poop... Ugh! Yucky! Now make a German hand grenade.
   
   








         
The reason behind it! (Why we do what we do?)

     I’m sure so far we’ve heard it all. About that developer who found games as a youngster and decided to make some on his own, or that really, really expressive kid that had Jesus and Mr. whippy van man as the only playmates in his neighborhood. The truth is that the background doesn’t make any difference, matter-of-fact everyone with a little bit of drive can make a game nowadays, with the right resources. But it's not about making a game, it's about having an idea and staying true to it, having motivation, passion, making something that you feel ownership of and it’s not easily manipulated by media and public demands.

     A great quote in this regard, is that of Stan Lee:

     “Everybody wants to feel that you're writing to a certain demographic because that's good business, but I've never done that ... I tried to write stories that would interest me. I'd say, what would I like to read?... I don't think you can do your best work if you're writing for somebody else, because you never know what that somebody else really thinks or wants.”

     So, what is the “why?” in “Foot”? Exactly this! The fact that greed eventually overcomes principles and morale in people’s life, most of the time without even noticing it. The soul purpose of this game is to make you aware of your choice without taking you away from the guilt.
     So please, indulge me once more.



When can I play the game?

     6 months ago we were launching the game in 3 months, so next year, maybe. We are pretty far behind at the moment, but I will try to keep you posted at least once a week with new updates.

     Cheers, and it feels good to be back! Beer!



« Last Edit: January 07, 2017, 05:53:36 AM by axlfree » Logged

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« Reply #1 on: October 17, 2016, 06:01:04 PM »

This write-up is hilarious and I like the look. If you've got that sort of humor in the game I'm double sold.  Hand Thumbs Up Left Hand Thumbs Up Right
« Last Edit: October 18, 2016, 05:05:30 AM by Pixel Noise » Logged

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axlfree
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« Reply #2 on: October 18, 2016, 12:06:32 AM »

This write-up is hilarious and I like the look. If you've got that sort of humor in the game in double sold.  Hand Thumbs Up Left Hand Thumbs Up Right

Appreciated! Bro Fist Left You will be in for a good time, then. Toast Right
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axlfree
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« Reply #3 on: October 21, 2016, 03:53:48 AM »

I will be away for the weekend so please endure an early, honest, game screenshot Gentleman #screenshotsaturday.


« Last Edit: October 25, 2016, 08:20:34 AM by axlfree » Logged

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« Reply #4 on: October 21, 2016, 05:53:02 AM »

Looks really nice! What platforms are you targeting?
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axlfree
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« Reply #5 on: October 21, 2016, 05:57:40 AM »

Code:
Looks really nice! What platforms are you targeting?

Thanks, brother! Bro Fist Left
PC, Mac, Linux, Android and iPhone... maybe a little bit of console, but can't promise anything yet.
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axlfree
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« Reply #6 on: October 25, 2016, 08:25:39 AM »


Trying to figure out the death mechanics Huh?... almost there!


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« Reply #7 on: October 25, 2016, 09:06:08 AM »


Trying to figure out the death mechanics Huh?... almost there!


*screenshot of some badass appraiser of souls

Nice!
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axlfree
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« Reply #8 on: October 25, 2016, 12:19:59 PM »


Trying to figure out the death mechanics Huh?... almost there!


*screenshot of some badass appraiser of souls

Nice!


Rock!
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axlfree
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« Reply #9 on: October 29, 2016, 02:17:59 PM »


Everything new and relevant to the player will be presented as a "Dear Diary" moment. Slightly overdoing it with those detailed profiles in this stage of the game, but nevertheless it is worth it.




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axlfree
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« Reply #10 on: October 31, 2016, 04:03:27 AM »

Today i'm going for a breather, don't want to think about development, still i had a little bit of fun with some assets and ended up with a tshirt design that I really enjoy Hand Shake Left Grin Hand Shake Right

So why not share it with you, good people. (btw, where is everybody? Concerned the forum seems way more inactive than previous years?)
 Toast Left

« Last Edit: October 31, 2016, 05:42:37 AM by axlfree » Logged

axlfree
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« Reply #11 on: October 31, 2016, 02:21:04 PM »

Quote
Today i'm going for a breather...
So i made a new enemy



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« Reply #12 on: October 31, 2016, 11:07:38 PM »

It was Halloween. One reason maybe?

Really like the aesthetic here. Death and creepy enemy hand look great
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« Reply #13 on: November 01, 2016, 10:12:24 AM »

Waouw!

Love the aesthetics, you got something really cool there. Keep it up!
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« Reply #14 on: November 01, 2016, 10:27:59 AM »

Grimy, hand-drawn aesthetic, quirky storyline and a liberal squirt of scatology for good measure. Yup, this pushes all my favourite buttons!
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axlfree
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« Reply #15 on: November 01, 2016, 04:02:07 PM »

Grimy, hand-drawn aesthetic, quirky storyline and a liberal squirt of scatology for good measure. Yup, this pushes all my favourite buttons!
Waouw!

Love the aesthetics, you got something really cool there. Keep it up!
It was Halloween. One reason maybe?

Really like the aesthetic here. Death and creepy enemy hand look great


Love you guys! Bro Fist Left Grin
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« Reply #16 on: November 01, 2016, 05:35:23 PM »

 Big Laff Wow this looks awesome XD I love the character design and the overall feel of the gfx.  Keep plugging away dudes and keep up the good work.  I will definitely be keeping an eye on this  Tongue
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axlfree
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« Reply #17 on: November 02, 2016, 11:54:37 AM »

Big Laff Wow this looks awesome XD I love the character design and the overall feel of the gfx.  Keep plugging away dudes and keep up the good work.  I will definitely be keeping an eye on this  Tongue
     Maaaan, you make me blush Embarrassed. Thanks for the great feedback and, yeah, will give my best to make my best Gentleman


     I don't want to spoil too much of the game so I will post small things here and there, just to give you a taste of whatever is going on, until I will release something worth playing. (hope somewhere @ 4-5 months) Corny Laugh
     New assets, new behavior.


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axlfree
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« Reply #18 on: November 03, 2016, 04:52:55 AM »

Had lots of fun with this "shout out" for a bud. Giggle Corny Laugh
If you feel like giving the game a look (I honestly think will be worth your time Grin), check FAR AGO on steam - https://goo.gl/E5DFlP
And his creator, Thibaud Gayraud - https://twitter.com/AwkwardnautPlay

Much love! Gentleman


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axlfree
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« Reply #19 on: November 04, 2016, 11:49:39 AM »


Screenshot time, baby!
I'm laughing my ass off Cheesy, but to avoid spoilers, I can't tell you what's what. Ninja I AM SORRY!

"So you're just gonna have to trust me on this, Richie!"



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