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TIGSource ForumsPlayerGamesQuestion for Fighting Game Players
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quantumpotato
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« on: October 20, 2016, 06:08:22 AM »

Any fighting games with additive hit-stun?

Street Fighter, Marvel, Smash, Guilty Gear, and AFAIK SC & Tekken all use hitstun based on the last move that connected.

I'm looking for games where, if you get hit by a heavy attack then immediately a light attack, your stun time is heavy attack stun + light attack stun - the recovery time between the 2 attacks.

Most games if you get hit by a heavy attack with 60f of stun then a light attack with 1f of stun, you will recover in 1f.
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b∀ kkusa
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« Reply #1 on: October 20, 2016, 06:19:17 AM »

only virtua fighter comes to my mind, with its stagger system? Never put enough time into it to confirm it.
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quantumpotato
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« Reply #2 on: October 20, 2016, 06:25:35 AM »

only virtua fighter comes to my mind, with its stagger system? Never put enough time into it to confirm it.

Thanks - I found http://virtuafighter.com/wiki.old/vf2/lau/strategy which indicates staggers are move specific. Read elsewhere "a P K combo causes stagger".

I can't remember correctly but I think a boxing game, Knockout Kings or Fight Night, had slower hitstun recovery the lower health your character was.
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