I've recently been developing a UI for a title I'm working on. It's my first time developing the assets for the interface and I'm developing sliceable assets then moving them into unity to prototype.
I was hoping to get some criticism as I went.
Here's my main crafting panel so far, I've mostly focused on just the panel itself. But the button was borrowed from my main menu and the layout isn't even what I would consider a prototype of what I've been imagining. This was simply a "test" if you will of the base panel that I want to finish before going into other aspects of the crafting window.
Here you see my main menu so far, it again was just a testbed of buttons and panels. This was the original panel I made and i'm not very happy with it. I'm hoping to redesign it tomorrow evening.