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TIGSource ForumsDeveloperArt (Moderator: JWK5)How do I make it smooth?
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timba
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« on: November 04, 2016, 10:57:32 AM »

Hello, guys.

The game I`m working on is all about biomes. In the following screenshot, you can see three different colors, showing three biomes.
But... It has 0 graphics work. How do I make these connections between biomes smoother? How do I make it better overall?
Technically, every square in there is a Tile, with lots of attributes in it. Eg: Biome, unit, obstacle, events. The black stuff are fog and the semi-black are explored tiles.

[Imgur](http://i.imgur.com/at0wMyF.png)
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ndnninja15
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« Reply #1 on: November 06, 2016, 02:50:09 PM »



Use layering to put multiple things on one cell of the grid. Also look into how to make a tileset with no hard lines between adjacent tiles
« Last Edit: November 06, 2016, 08:09:44 PM by ndnninja15 » Logged
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