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TIGSource ForumsCommunityDevLogsCode: Evolved - White Wolf 2
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« Reply #60 on: April 08, 2017, 03:15:09 AM »

Code: Evolved stage 5 now in development Smiley https://mmmfree2dwindowsgames.blogspot.rs/



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« Reply #61 on: April 10, 2017, 02:45:43 AM »

#CodeEvolved needs your help!

Work on a Code: Evolved (White Wolf sequel) is over 40% done! You can find out more about the game or even try a demo on https://mmmfree2dwindowsgames.blogspot.rs/

The game is coming up nicely. But I wold like to rise narration in the game a bit higher by adding voice over. And I need your help for that. The only character that speaks in the game is a mystical creature called  Dreamwallker. But he is speaking a lot. Voice over on English and Serbian will be provided by my good friend Nemanja Stefanovic​. He doesn't have a voice acting experience. But he always wanted to try out providing a voice for the game character. He already has some equipment for that. But we still need a few more items.

How can you help? You can buy an itch.io bundle on https://itch.io/s/6549/code-evolved-voice-over and help me reach $600 goal! You will get "Mechanical Knight 2", "White Wolf 1", "Mechanical Guardians" and "Ever  Growing + Level Editor" for only $2.50. 

Any financial support is welcome. Thank you in advance! Smiley   
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« Reply #62 on: April 14, 2017, 05:40:12 AM »

Stage 5 - Go in one way, exit the other Smiley

« Last Edit: April 14, 2017, 07:07:26 AM by MMM » Logged

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« Reply #63 on: April 16, 2017, 04:30:32 AM »

It is time to tell you more about the main characters in the #CodeEvolved game. For those who played #WhiteWolf 1 knows that the main character in that game belongs to a species called Semidori. But times has changed since then and once naturally evolved creatures are now created in the laboratory thanks to the humans who discovered crystallized life energy and find out about a potential of that crystal. Thus new species are born. 2 main characters in Code: Evolves whose now belongs to a new race!


Here is a small section about that from the KNOWLEDGE base in the Code: Evolved game.


SEMIDORI CLONING - NEO SEMIDORI


SEMIDORIES HAVE REACHED THEIR MAXIMUM TROUGH VIOLENT EVOLUTION. AND CAN NOT EVOLVE ANY FURTHER THAN THAT. BUT WHEN THE SEMIDORI IS CLONED HE BECOMES A NEW CREATURE THAT CAN EVOLVE ONCE AGAIN. CLONED AND EVOLVED SEMIDORI IS A SUBTYPE OF SEMIDORIES CALLED NEO SEMIDORI. BUT SINCE THE CLONED ORGANISM ISN'T STRONG AS THE NATURALLY BORN ORGANISM, VIOLENT EVOLUTION CAN KILL SEMIDORI IN ALMOST 99% OF THE CASES.
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« Reply #64 on: April 19, 2017, 07:35:05 AM »

Mysterious statues and strange shapes! Code: Evolved stage 5 Smiley



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« Reply #65 on: April 20, 2017, 06:09:41 AM »

​Discover stage map % as much as you can and unlock new cheat codes!​



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« Reply #66 on: April 22, 2017, 06:44:13 AM »

For those who love physical copies, Code: Evolved download will contain cover and UserManual.pdf (on English and Serbian) ready for printing Smiley

Here are few pages from Code: Evolved user manual.







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« Reply #67 on: April 25, 2017, 04:54:44 AM »

​Code: Evolved stage 5 is done. Now it's time to make a heart-pounding boss fight! Smiley

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« Reply #68 on: April 27, 2017, 02:43:33 AM »

​Code: Evolved new boss approaching!!​

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« Reply #69 on: April 28, 2017, 07:11:50 AM »

When I am not programming I am working on Code: Evolved printable content Smiley





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« Reply #70 on: April 29, 2017, 04:19:34 AM »

There will be over 20 boss fights in Code: Evolved!
I present you few of them Smiley

40 min. DEMO available on:
Official page: https://mmmfree2dwindowsgames.blogspot.rs/















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« Reply #71 on: May 03, 2017, 03:25:54 AM »

​Code: Evolved More than half of the wolf's campaign is over! Stage 6 now in development Smiley

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« Reply #72 on: May 06, 2017, 05:01:53 AM »

Check out short Code: Evolved - White Wolf 2 gameplay video Smiley

Game is still in development but DEMO is available on official page http://mmmgamesindie.blogspot.rs/




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« Reply #73 on: May 10, 2017, 02:18:40 AM »

At last, we are at the core of Neo Semidori Wolf's mind! Final wolf stage is now in development.

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« Reply #74 on: May 13, 2017, 04:15:39 AM »

Well... this creature looks friendly enough...



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« Reply #75 on: May 15, 2017, 01:17:32 AM »

Code: Evolved - White Wolf 2 seatback

I finally had a chance to test Code: Evolved on few computers other than mine. The result was not great. While the game works fine on almost all computers, the game revealed extreme lags on Windows 10 system. Luckily I foud the reason for this, but the bad news are that fixing this issue will take few days.

I would also like to use this opportunity to share this problem (and how I fixed it) with anyone who made games in Game Maker and it has the same issue with Windows 10.

Code: Evolved is made in Game Maker 8 (an old program I know but for now that is all I can afford). The problem is in a frame rate setup in the rooms (room speed). I set frame rate in every room to be 100. That way game looks more fluid. And this system works on Windows XP, 7, and 8 (the game is not tested on Windows Vista). Windows 10, however, has a problem in synchronization with Game Maker 8. If the room speed is not set on 30 or 60, Windows 10 will create extream lags.

The solution? I need to set room speed in every room on 60. This creates another problem. Now the game looks like it's running in slow motion. So I need to speed up every animation, every bullet speed, every hit detection cooldown, every effect in the game. And the game is already half done so there are tons of objects and effects. I am not angry about this too much because it's mostly my fault. I should have tested the game on every Windows in the beginnings of the development.

What this all means for Code: Evolved development? A few days of the setback... and hopefully (if everything else stays fine) that will be it. After that, I will continue work on the last stage for Neo Semidori Wolf and in a month or two, the Wolf side of the story is going to be complete.

I want to thank you all for your patience and to thank you for following Code: Evolved development. I am working hard on this game with a ton of love and hopefully, the game will not disappoint.

Also, I hope that my experience will help someone with the same issue. And I will try to upgrade myself soon with Game Maker Studio 2 so I can avoid future problems Smiley And I'm sorry that this news was more focused on the development problems instead of showing a new stuff in the game.

See you all soon with more news and in the meantime check out a 40 min. demo (3 wolf stages and 1 owl stage) on:

Official page: https://mmmfree2dwindowsgames.blogspot.rs/

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« Reply #76 on: May 16, 2017, 03:11:41 AM »

Dreamwallker has a voice!!! Voice acting is only in English (for now) and only in intro sequences. Voiced by Marsuves Black https://plus.google.com/112276107892403628531




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« Reply #77 on: May 18, 2017, 06:08:55 AM »

After 3 days of major bug fixing, I finally see the light at the end of that tunnel. Hopefully, this is going to be the last day of work on Code: Evolved Windows 10 bug. What was the major problem with the game on Windows 10? I already wrote on this subject. So you can read all about that on http://www.indiedb.com/games/code-evolved/news/cod...



While all this was happening I was contacted by voice actor Marsuves Black http://www.indiedb.com/members/marsuves576

He wanted to voice characters in Code: Evolved game. Thus Dreamwalkers voice is born Smiley

The game is in English and Serbian but for now, I can only afford voice on English. Also, Dreamwalker will have voice only in intro sequences. If you like what you see and hear you can help me adding Serbian voice over. How? By buying a bundle with 4 of my games on https://itch.io/s/6549/code-evolved-voice-over Any financial support is welcome. Thank you in advance! Smiley

Starting tomorrow I will be back on track and hopefully, in 2 months I will have Neo Semidori Wolf side of the game done. See you all soon with more news and thank you for the patience Smiley

Code: Evolved DEMO: https://mmmfree2dwindowsgames.blogspot.rs/
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« Reply #78 on: May 20, 2017, 04:24:08 AM »

​#screenshotsaturday

It's time to talk about influences on White Wolf world. There are three major influences. And all 3 are games from PSX.
First influence is an obvious one... Final Fantasy 7. The whole concept of life energy is based on life stream in FF7. But consequences and the way that life energy works in White Wolf is much more different than in FF7.

Secund influence is Tomb Raider games. The way that the world and stages are designed. White Wolf and Code: Evolved are Metroidvania type of games but the player doesn't explore one big world. Instead, every stage has his own key items, beginning, and ends. And every time you enter the stage key items will be reset. This way the backtracking is much shorter (the same purpose teleport have in big world Metroidvanias but I think this is a much better way). Also, when you get to the end of a Metroidvania game everything is open and you don't have much more things to do. Whit this system every time when you enter the stage you can explore it again.

The third influence is the best RPG ever created (in my opinion). Parasite Eve. I love the stories that explore the dark side of biology. And Parasite Eve is a master of that. It's a perfect blend of fantasy and sci-fi. This game didn't directly influence on White Wolf world but it inspired me to make dark fantasy sci-fi Metroidvanias in general.
So, that are 3 big influences Smiley

As for the Code: Evolved current progress, I am working on a boss fight in stage 7 and on stage 7 in general so, see you all soon with more news  Smiley

Code: Evolved digital art by Andrija Drenovakovic.


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« Reply #79 on: May 23, 2017, 02:34:22 AM »

One of the trickiest puzzles. Reward? Who knows Smiley


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