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1403757 Posts in 68282 Topics- by 61952 Members - Latest Member: noah223

December 03, 2022, 01:15:23 AM

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TIGSource ForumsCommunityTownhallForum IssuesArchived subforums (read only)TutorialsTech Art Aid video tutorials - UE4, shaders, procedural techniques
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Author Topic: Tech Art Aid video tutorials - UE4, shaders, procedural techniques  (Read 1205 times)

Technical Artist

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« on: November 15, 2016, 03:36:26 AM »


In June I started recording tutorials about technical side of art in games. Advanced topics are mixed with basic "bulding blocks" of tech art, because I think they're important too ;]


Please watch the videos, ask, criticize.
I want the channel to be a reliable information source, not just a super gfx trick collection. There are slides and theory in most videos before diving into UE4. Don't hesitate to comment, ask anything and report mistakes.
For example: "why in hell did you use the crippled Round function while you could do floor(x+0.5)!!1"
...that's a good comment, I appreciate that Grin

I'm glad to see more and more people being interested in procedural methods for last 3 years or so. If you want to use such stuff in your art - but were scared of programmer blogs - then hopefully this channel will be a handy source of info!


« Last Edit: November 15, 2016, 04:08:48 AM by OskarSwierad » Logged

Personal portfolio: http://oskarswierad.com
Tech art tutorials: http://youtube.com/c/TechArtAid
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« Reply #1 on: February 27, 2017, 05:14:30 PM »

Cheers for sharing! Your texture blending example is great :D
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