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TIGSource ForumsCommunityDevLogsAdventuring gentleman. steampunk platform shooter
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Author Topic: Adventuring gentleman. steampunk platform shooter  (Read 4680 times)
ErnestKlavin
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« on: November 28, 2016, 01:29:47 AM »


ADVENTURING GENTLEMAN

Adventuring Gentleman is a steampunk roguelite platform shooter where you can go on a number of
adventures offered by your clubhouse members. Shoot waves of monster Collect power ups, fight more than 20 different bosses. AG was inspired by game like Crimsonland and Binding of Isaac, but I decided to limit player movement by making game platformer not top down shooter.

Now game is almost finished and greenlit on Steam. Have to do some last moment balancing.

DEMO

Some of the enemies


Trailer






« Last Edit: November 30, 2016, 01:25:22 PM by ErnestKlavin » Logged

ErnestKlavin
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« Reply #1 on: November 29, 2016, 06:41:03 AM »

Worked on Diving Suit Booss. Probably still too hard.


« Last Edit: November 30, 2016, 12:39:52 PM by ErnestKlavin » Logged

ErnestKlavin
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« Reply #2 on: November 30, 2016, 12:39:23 PM »

Mushroom king that spawns small minions



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ErnestKlavin
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« Reply #3 on: December 01, 2016, 12:15:51 PM »

Steam Dragon boss!!!
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dotsquid
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« Reply #4 on: December 02, 2016, 03:27:24 AM »

Wow, those are really extravagant enemies.  Shocked
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ErnestKlavin
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« Reply #5 on: December 03, 2016, 12:30:22 AM »

Thanks!
I tried to make them as unusual as posible. Here another boss - Sofia - clockwork woman. E. T. A. Hoffmann


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ErnestKlavin
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« Reply #6 on: December 04, 2016, 04:34:14 AM »

Watchmakers quest big boss
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rcastoro
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« Reply #7 on: December 04, 2016, 08:38:43 AM »

I'm surprised nobody has told you this is some incredible art and vision. I really like the unique characters, they are very Victorian era creepy. The only critique i would have is the battlegrounds are too small. It feels claustrophobic. I want to keep an eye on this one Smiley

Also, wouldn't that bullet in the last video disappear on impact with an enemy?
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ErnestKlavin
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« Reply #8 on: December 04, 2016, 08:48:24 AM »

Thank You!
Bullets normally disappear on impact, but there is special powerup - piercing bullets.
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sbeast
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« Reply #9 on: December 04, 2016, 09:09:07 AM »

Hey, what an interesting looking game, will you be needing any more music for it? If so I'd love to help out, you can check out my portfolio here: www.sbeastmusic.com/portfolio
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Sbeast - Composer / Cover Artist / Guitarist
http://luxbellator.com/portfolio
ErnestKlavin
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« Reply #10 on: December 05, 2016, 12:34:30 PM »

King in Yellow big boss. Always liked good old cursed book motive
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ErnestKlavin
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« Reply #11 on: December 07, 2016, 10:59:50 AM »

Another King in Yellow world boss


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ErnestKlavin
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« Reply #12 on: December 10, 2016, 07:02:03 AM »

Artillery boss
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ErnestKlavin
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« Reply #13 on: December 11, 2016, 04:46:44 AM »

Giant robot boss
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ErnestKlavin
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« Reply #14 on: December 12, 2016, 09:44:53 AM »


Sir Arthur gives You quest to catch fairy. This is inspired by Arthur Conan Doil, who colected faik fairy photos.
Fairy boss
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ErnestKlavin
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« Reply #15 on: December 13, 2016, 09:36:50 AM »

Worked on steam trading cards today
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rcastoro
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« Reply #16 on: December 13, 2016, 05:37:31 PM »

Very cool. How do steam trading cards compare to the popularity of physical trading cards in the 8 to 18 year old demographic?
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ErnestKlavin
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« Reply #17 on: December 13, 2016, 10:15:58 PM »

I have no idea, I simply prepare game for steam store, with all requirements (cards. achievements)
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nam1995
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« Reply #18 on: December 13, 2016, 10:36:07 PM »

The characters look bizzare. But I really like them, especially their animations. Keep up the good work!
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ErnestKlavin
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« Reply #19 on: December 13, 2016, 10:51:52 PM »

Thanks!
King in yellow quest screenshot 
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