Hi,
It took me 2 years and I've finally ported my award winning game to Steam and published it. It's a small game and I don't expect to earn a lot of money from it, I just want to inform a small portion of people.
The reason that I'm doing it is because the reviews are "very positive", as Steam puts it.
Most of the people that bought the game very happy and we have a lot of positive reviews and recommendations and I believe if we can reach a bigger audience, it might get bigger as well.
I may be wrong as this game and it's theme is not for everybody: Noir, pixel art, etc.
I've contacted some youtubers and very small portion of them played the game and posted videos. Contacted a lot of web sites and almost none of them review the game.
So my question is, what do you think I should do to increase my revenue so I can work on the next game?
(And please spare me the "you had to do it before starting the project", thanks.)
Here is the game in case you are interested to see:
http://store.steampowered.com/app/395500?beta=0