CK
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« on: April 22, 2009, 08:55:25 PM » |
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HNMB is the successor to HNMM, a shitty little demo i made last year. it's a platformer and it's gameplay and direction is entirely old school, i assure you. this was supposed to be done by the weekend. friends played it - hated it for what it's worth i'm just going to sit on this and keep pushing it. there will be no c-section, this will be all-natural. i set this up for the sole purpose of gathering feedback. updates frequent. thanks for checking this out Updates Update One [1] Update Two [2] Update Three [3] Testers ( ) Fuzz Glyphmasta Greg-Anims Johhny malec2b Michael Yamada minasss mokesmoe Professorcake Download public release
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« Last Edit: December 27, 2009, 08:35:38 PM by beef »
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Damian
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« Reply #1 on: April 22, 2009, 10:20:38 PM » |
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Not sure what I'm looking at? 2 Pics that though game related show no aesthetics of what gameplay would look like or be. You lack information. But I'm still looking forward to what this might be.
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sereneworx
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« Reply #2 on: April 23, 2009, 01:10:54 AM » |
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I am, oddly, intrigued.
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Greg Game Man
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« Reply #3 on: April 23, 2009, 05:47:37 AM » |
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let me beta test, email me it! or msn me..
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CK
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« Reply #4 on: April 23, 2009, 08:44:05 PM » |
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Update One story story, time time: you're a ninja. that's the story. so now more about the gameplay. the name of the game is simplicity. you control a little ninja douchebag who can do nothing but jump. double jump at that. i was really wanting to change the sliding physics from the original - where he decelerates - to megaman-stop-once-you-touch-land. i felt it would add much needed precision to which HNMM lacked. however, it felt too different. a little group of heads and i vetoed this. so the sliding is still there but has been reigned in. to help you understand i offer you a look at Hot Ninja Moon Moon. HNMM was my take on my love for retro platforming sans sick graphics. i'm a programmer. not an artist. so everything was made into silhouettes. gameplay was shoddy because the programming was shoddy because i blame it on being my first ever project in gm. people hated it in general. anyways, czech it out: to try HNMM: Download to look up: Indie Games Blog or Bytejacker or Tigsource HNMM Topic
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« Last Edit: April 23, 2009, 08:52:39 PM by professordead »
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Fuzz
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« Reply #5 on: April 24, 2009, 06:36:19 AM » |
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This looks pretty nice. I like the graphic style a lot.
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FishyBoy
Level 7
Make like a tree and get the hell out of here
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« Reply #6 on: April 24, 2009, 01:02:02 PM » |
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I remember playing HNMM a while back, and liking it.
For something that's supposed to be programmer art, it looks really cool.
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Xion
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« Reply #7 on: April 24, 2009, 05:10:22 PM » |
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I didn't hate it :3
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The-Imp
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« Reply #8 on: April 24, 2009, 05:19:49 PM » |
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I played it months ago. It's not that I hated it, it's that I completely sucked at it! But I did enjoy playing it.
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CK
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« Reply #9 on: April 24, 2009, 07:56:54 PM » |
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Johhny
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« Reply #10 on: April 24, 2009, 08:11:39 PM » |
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This looks cool. Really liking the whole silhouette style.
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Don't ask the reason behind the double H. If I told you, you'd tear your insideystuff out in terror.
indie-dev wannabe, that's me
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Amon26
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« Reply #11 on: April 26, 2009, 03:11:51 PM » |
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just crashed into this, looking good!
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CK
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« Reply #12 on: April 26, 2009, 04:45:50 PM » |
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Testers? just want to call out for anyone else interested in play testing this crappy game the first batch is ready so, uh, or see a fatter ninja below. [EDIT] thank you, gentlemen, but we have enough
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« Last Edit: April 27, 2009, 04:25:57 AM by professordead »
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Glyph
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« Reply #13 on: April 26, 2009, 04:47:15 PM » |
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WILL TEST
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professor cake
Level 0
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« Reply #15 on: April 26, 2009, 06:36:46 PM » |
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Well, I'm collaborating with professordead on this one, so if everything goes on schedule, the beta should be done this week.
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Fuzz
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« Reply #16 on: April 26, 2009, 10:43:01 PM » |
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Will test, too.
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Alec S.
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« Reply #17 on: April 26, 2009, 10:56:57 PM » |
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This game looks cool. I'll test, too.
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Johhny
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« Reply #18 on: April 26, 2009, 11:12:41 PM » |
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I'd love to test.
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Don't ask the reason behind the double H. If I told you, you'd tear your insideystuff out in terror.
indie-dev wannabe, that's me
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minasss
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« Reply #19 on: April 27, 2009, 01:02:15 AM » |
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I'd like to test too
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