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TIGSource ForumsCommunityDevLogsHot Ninja Moon Black
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Author Topic: Hot Ninja Moon Black  (Read 8959 times)
CK
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« on: April 22, 2009, 08:55:25 PM »



  HNMB is the successor to HNMM, a shitty little demo i made last year.  it's a platformer and it's gameplay and direction is entirely old school, i assure you.

  this was supposed to be done by the weekend.  friends played it - hated it Giggle
for what it's worth i'm just going to sit on this and keep pushing it.  there will be no c-section, this will be all-natural.

  i set this up for the sole purpose of gathering feedback.  updates frequent.

  thanks for checking this out Grin Hand Thumbs Up Right



  Updates
  Update One [1]
  Update Two [2]
  Update Three [3]


  Testers ( Beer! Kiss Gentleman)
  Fuzz
  Glyphmasta
  Greg-Anims
  Johhny
  malec2b
  Michael Yamada
  minasss
  mokesmoe
  Professorcake

  Download
  public release


« Last Edit: December 27, 2009, 08:35:38 PM by beef » Logged

Damian
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« Reply #1 on: April 22, 2009, 10:20:38 PM »

Not sure what I'm looking at?
2 Pics that though game related show no aesthetics of what gameplay would look like or be.
You lack information. But I'm still looking forward to what this might be.
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sereneworx
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What a terrific duvet!


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« Reply #2 on: April 23, 2009, 01:10:54 AM »

I am, oddly, intrigued.
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Greg Game Man
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i have to return some videotapes


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« Reply #3 on: April 23, 2009, 05:47:37 AM »

let me beta test, email me it! or msn me..
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CK
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« Reply #4 on: April 23, 2009, 08:44:05 PM »

  Update One

  story story, time time: you're a ninja.  that's the story.  so now more about the gameplay.  the name of the game is simplicity.  you control a little ninja douchebag who can do nothing but jump.  double jump at that.  i was really wanting to change the sliding physics from the original - where he decelerates - to megaman-stop-once-you-touch-land.  i felt it would add much needed precision to which HNMM lacked.  however, it felt too different.  a little group of heads and i vetoed this.  so the sliding is still there but has been reigned in.

  to help you understand i offer you a look at Hot Ninja Moon MoonHNMM was my take on my love for retro platforming sans sick graphics.  i'm a programmer.  not an artist.  so everything was made into silhouettes.  gameplay was shoddy because the programming was shoddy because i blame it on being my first ever project in gm.  people hated it in general.  anyways, czech it out:




  to try HNMM: Download
  to look up: Indie Games Blog or Bytejacker or Tigsource HNMM Topic
« Last Edit: April 23, 2009, 08:52:39 PM by professordead » Logged

Fuzz
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« Reply #5 on: April 24, 2009, 06:36:19 AM »

This looks pretty nice. I like the graphic style a lot.
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FishyBoy
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« Reply #6 on: April 24, 2009, 01:02:02 PM »

I remember playing HNMM a while back, and liking it.

For something that's supposed to be programmer art, it looks really cool.
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Xion
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« Reply #7 on: April 24, 2009, 05:10:22 PM »

I didn't hate it :3
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The-Imp
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« Reply #8 on: April 24, 2009, 05:19:49 PM »

I played it months ago. It's not that I hated it, it's that I completely sucked at it!
Tongue

But I did enjoy playing it.
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CK
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« Reply #9 on: April 24, 2009, 07:56:54 PM »

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Johhny
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« Reply #10 on: April 24, 2009, 08:11:39 PM »

This looks cool. Really liking the whole silhouette style.
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Amon26
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« Reply #11 on: April 26, 2009, 03:11:51 PM »

just crashed into this, looking good!
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CK
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« Reply #12 on: April 26, 2009, 04:45:50 PM »

  Testers?

  just want to call out for anyone else interested in play testing this crappy game Smiley  the first batch is ready Wink

  so, uh,  Smiley Hand Thumbs Up Right or  Smiley Hand Thumbs Down Right

  see a fatter ninja below.

 

  [EDIT]  Gentleman thank you, gentlemen, but we have enough Gentleman
« Last Edit: April 27, 2009, 04:25:57 AM by professordead » Logged

Glyph
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« Reply #13 on: April 26, 2009, 04:47:15 PM »

WILL TEST
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« Reply #14 on: April 26, 2009, 05:39:04 PM »

I would like to sign up for testing too.  Smiley Hand Thumbs Up Right
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professor cake
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« Reply #15 on: April 26, 2009, 06:36:46 PM »

Well, I'm collaborating with professordead on this one, so if everything goes on schedule, the beta should be done this week.
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Fuzz
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« Reply #16 on: April 26, 2009, 10:43:01 PM »

Will test, too. Gentleman
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Alec S.
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« Reply #17 on: April 26, 2009, 10:56:57 PM »

This game looks cool.  I'll test, too.
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« Reply #18 on: April 26, 2009, 11:12:41 PM »

I'd love to test.
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Don't ask the reason behind the double H. If I told you, you'd tear your insideystuff out in terror.

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« Reply #19 on: April 27, 2009, 01:02:15 AM »

I'd like to test too Smiley
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