I logged in but no-one was at home
Then someone appeared from nowhere, hoped over me and game over. OK - time for revenge, but alas they went away. so lonely
It's hard doing a responsive mutli-player online game - lag is a big issue and of course players. I am curious about the game play mechanic but I never really got to experience it. Playing against the computer is a must if I'm to get a feel of the game. Unless I'm excited (or even know whats going on), I won't invite friends to play.
PS
Forgot to add, I like the character and the way he/she jumps - but then I'm a bit biased towards deforming circles
PPS
Just logged in again and there were other players - wooo
OK - looks like fun! I had one issue - your game turn can end immediately if someone is jumping over you as you spawn. Definitely have a few seconds spectator only mode when joining to give you a chance to get in position. Same for when you die (get jumped).