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April 19, 2024, 07:54:31 AM

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TIGSource ForumsCommunityDevLogsRick Henderson - 2D Pixel Art Horizontal SHMUP
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Author Topic: Rick Henderson - 2D Pixel Art Horizontal SHMUP  (Read 18412 times)
sambloom
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« Reply #80 on: September 08, 2021, 12:18:30 AM »

The simplicity is really neat, I'd absolutely love to see a logo from your company given your epic name haha Grin
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Fat Pug Studio
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« Reply #81 on: February 04, 2022, 06:44:44 AM »

Aww man. the game looked dope Tongue . Too bad for me. Nice game anyway.

PS: no, I was just saying that I personally don't like games that take a lot of space because I don't have time for them. Just me blabbing. No shots shot..en? Smiley .

Oh well, i don't think 200mb is too much for a mobile game. Anyway, the build has been cut a lot too, so it's around 180mb now.

Game still looks dope! Good luck on your Console endeavours.

Thank you! Physical release will follow too!

The simplicity is really neat, I'd absolutely love to see a logo from your company given your epic name haha Grin

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Fat Pug Studio
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« Reply #82 on: September 02, 2022, 09:34:30 AM »

Game is out on consoles, a dream come true after 6 years of grind  Ninja
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Alain
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« Reply #83 on: September 06, 2022, 04:36:04 AM »

Game is out on consoles, a dream come true after 6 years of grind  Ninja

That's great, congratulations!
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Gunroar:Cannon()
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« Reply #84 on: September 06, 2022, 07:58:31 AM »

Nice  Hand Thumbs Up Right

Oh, and after a few months of getting bored with <100mb apps, yes. 200 is not to small for a game on Android Tongue (I even forgot I said all that stuff before).

Nice work accomplishing your dreamz.
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The risk I took was calculated,
but man, am I bad at math.

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