Hey maiscrudo! Thanks for the awesome feedback
If possible, could I ask you one or two questions?
It's a little difficult to understand the gameplay at first, but once you get it it's fun!
Do you think it's difficult enough that it should have a tutorial, or is it intuitive that after some tries a player gets how the game works?
I'd like to be able to tap fast and know where the square is gonna move, but maybe I just need some practice: at higher levels if the screen is full of threats I just tap and hope I end up in a safe zone.
So, in your opinion, it would be best for the character turn instantly when touching the screen (or very fast) instead of rotating like it is now?
About the objective based system:
I feared that too, but again, I felt like the game was a little too "bland" to keep the player interested. On the other hand,it is more of a challenge to me to see if I really can come through with it or not.
Again, thanks for the feedback!