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TIGSource ForumsCommunityTownhallCosmotrons: 4 Player Retro Space Shooter, Demo Coming Soon
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Author Topic: Cosmotrons: 4 Player Retro Space Shooter, Demo Coming Soon  (Read 516 times)
Arcadeaholics
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« on: January 14, 2017, 03:42:45 PM »



Hi Everyone,

It is interesting where life leads one.  Teaching design/STEM classes, teaching a game design class, learning 3D modeling, learning more about programming, so many other things, and being part of the classic arcade hobby has lead me and a very good friend of mine down the path of creating our own video game.  The original intention was to make a multiplayer retro-arcade style game that I would then design a custom arcade cabinet for and then just play in my house, take to local arcade events, and that would be about it.  After so many great tests of having others try the game we are now pursuing to make our game, Cosmotrons, available to the public, hopefully will get it on Steam, and hopefully other consoles as well.  We still have much development to do but things are moving smoothly.

The game is a one to four player space shooter battle game that relies heavily on gravity and risk vs reward elements.  It is intended to look and feel like a retro arcade game but with some added features.  

We are planning to have a downloadable PC demo available early this year.  I am hoping many of you will be interested in trying it.  We would be very happy to receive any constructive feedback and also very happy for you to play the game with friends and enjoy it.  I will be posting regular updates on our Facebook site if you care to follow that:  https://www.facebook.com/CosmotronsGame/  and will post some updates here too if there is interest in the game.  Once the demo is available, I will post that too of course.

For now, here are a few video clips (I'm not sure why but the format here got goofed up.  Two missing links are posted in a lower post):

-New ship type, the "Trainer" added and Dave and I try it out for the first time:


-2 player battle on "Volcano" map:


-2 player battle on the "Mole Tunnels" map: https://youtu.be/9i7LPZSe4Yc
-Single player mode with commentary on "8Track" map: https://youtu.be/D3wEzWYnYNY
-Four player battle on "Tower" map: https://youtu.be/HSyCedOh4X8
-Reverse gravity four player battle: https://youtu.be/ckMCj9gQo_o


Dave and I are looking forward to hopefully providing gamers a very fun and entertaining game.

Regards,
Shane










« Last Edit: January 14, 2017, 03:59:36 PM by Arcadeaholics » Logged
Arcadeaholics
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« Reply #1 on: January 14, 2017, 03:43:11 PM »

Here is a written description of the game, some of its features, and goals:

"In this multiplayer and single player retro arcade style space shooter, one to four players yell and celebrate as they skillfully pilot a fragile spaceship in battle against gravity and each other throughout dangerous terrains. In multiplayer mode space pilots participate in intense aerial dogfighting with the goal of having the last surviving spaceship. In single player mode space pilots can explore territories, practice flight and shooting skills, and participate in timed speed runs.

There are 20+ dangerous territories for you to explore and battle in including lunar surfaces, underground alien structures, active volcanic hot spots, caverns with falling stalactites, black holes, and more. Gravity is just as dangerous as your enemies as it always tries to pull you towards impending doom, on some terrains not always in the same direction. Skillful piloting is necessary to survive.

Piloting of your spaceship requires fuel. Either defeat all your enemies in a territory before your fuel depletes or choose to find and collect fuel resources throughout the territories during battle. But be careful, collecting fuel resources is dangerous and often leaves you vulnerable!

In Cosmotrons, the piloting of your spaceship itself is fun and very rewarding. Control is tight, allowing for trick aerial maneuvers and pixel perfect ship placement in dangerous areas. Planning ahead of where you want your spaceship to go is necessary as you account for gravity and inertia. Up to four players can battle on screen at the same time. Precise aiming of the cosmotron blasters is needed as shots are low in quantity. One hit from a spaceship’s blaster will destroy the ship into tiny fragments and feels oh so satisfying.

Cosmotrons is currently in development. A demo for PC is expected to be released in early 2017. We have the goal of getting the game released on Steam later in 2017 and will consider other options after."
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Arcadeaholics
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« Reply #2 on: January 14, 2017, 03:45:30 PM »

We intend to make a custom arcade cabinet for the game as well.  We do not expect the cabinet to be mass produced or something but it will at the very least look great next to the other classic games in my collection.  Below is a design we made which is close to what we will most likely go with:

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Arcadeaholics
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« Reply #3 on: January 14, 2017, 03:57:01 PM »

-Volcano territory:  https://www.youtube.com/embed/4XjB0_av0yk
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