Dang! Looking through this it seems there is a lot that I have yet to be shown!
Today on stream I spent some time polishing up the "boss experience" of the games first boss, Eyelor.
I spent some time adding substance to the pre-boss room. The door has two flaming eyes, represnting your "lives" when fighting the boss. Since the game is a roguelike and death means starting over, you will be given 3 shots at the boss. If you die, one of the fires will fly into you, reviving you at the door. Then once again. If you die after that, it means starting over.
Your health / equipment will be saved once reaching the room, so if you only have 1 hit left going into the boss, you will have to take all 3 attempts with the same number of HP.
For context, here is an earlier, pre-polish version of the boss room.