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April 19, 2024, 09:06:44 AM

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TIGSource ForumsCommunityDevLogsThe friends of Ringo Ishikawa (existential beat'em up?)
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Author Topic: The friends of Ringo Ishikawa (existential beat'em up?)  (Read 12063 times)
yeo
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« Reply #20 on: January 24, 2018, 11:05:59 AM »

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Valar05
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« Reply #21 on: January 24, 2018, 11:32:45 AM »

It's a small touch, but I quite like the way you face the enemy as you back away from them, instead of just turning around in the direction of movement.  How's that work?  Does it just face the last enemy you hit, or the closest enemy or somesuch?
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yeo
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« Reply #22 on: January 24, 2018, 12:13:16 PM »

It's just a kind of lock-on. So when you lock-on direction you can go backward. It's a common thing in 3D beatemups but i don't remember such thing in 2D (but maybe it's been somewhere).
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yeo
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« Reply #23 on: January 25, 2018, 03:38:02 PM »

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yeo
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« Reply #24 on: January 29, 2018, 03:58:07 AM »

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yeo
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« Reply #25 on: February 03, 2018, 01:31:38 AM »

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yeo
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« Reply #26 on: February 08, 2018, 09:12:52 AM »

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thefoolishbrave
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« Reply #27 on: February 09, 2018, 11:45:37 AM »

I like what you've got going here! Reminds me of Yu Yu Hakusho, one of my faves.

Be SURE to give some words about your process, inspirations, or general thoughts with your GIFs Smiley
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yeo
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« Reply #28 on: February 09, 2018, 12:15:00 PM »

I like what you've got going here! Reminds me of Yu Yu Hakusho, one of my faves.

Be SURE to give some words about your process, inspirations, or general thoughts with your GIFs Smiley

I don't really think somebody need this. Images speak for themselves. You either like it or not. Words takes time and motivation to be written but give nothing back. Almost every topic here is devs speaking with themselves ))



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Vitalius Sch
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« Reply #29 on: February 09, 2018, 12:21:52 PM »

Punch club? not bad..
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yeo
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« Reply #30 on: February 09, 2018, 12:32:54 PM »

Punch club? not bad..

No, it's not.
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yeo
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« Reply #31 on: February 09, 2018, 11:59:59 PM »

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matriax
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« Reply #32 on: February 10, 2018, 02:51:37 AM »

Looking great, saw is 90% complete. Is there any beta/demo to play ¿? or release date ¿?
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yeo
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« Reply #33 on: February 10, 2018, 03:03:48 AM »

Looking great, saw is 90% complete. Is there any beta/demo to play ¿? or release date ¿?

Thanks. Played the demo of Crossing Souls. Good game but i got enough. So I'm not going to buy it when it's released.

I hope to release late April-May this year. But more realistically July (still I'm working to release it at April).
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yeo
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« Reply #34 on: February 17, 2018, 07:11:18 AM »

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yeo
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« Reply #35 on: February 20, 2018, 09:05:37 AM »

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yeo
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« Reply #36 on: February 28, 2018, 09:29:18 AM »

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yeo
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« Reply #37 on: March 03, 2018, 01:58:46 AM »

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yeo
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« Reply #38 on: March 13, 2018, 01:03:10 AM »

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jg.camarasa
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« Reply #39 on: March 13, 2018, 01:14:33 AM »

Loving the look of this. The combat looks great, but it really makes me want to explore the city and do side activities, it's awesome!
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