Time for another Update. Game Progress has gone along nicely for me. I'm not the most proud of the sky tracks, but I wanted to make their point of existence clear. I hope I succeeded.
(Desert Track 1, Overhead View)
(Desert Track 2, First Person View)
First is the desert tracks, the newest theme and one of my personal favorites to make. It works with the terrain tool and using it to form the hills was fun.
(Cave track 3, Overhead View)
(Ravine Track 1, Overhead View)
(Ravine Track 1, First Person View)
These are the new Ravine tracks, focused more on the enclosed space the area can offer. It was mainly made with the terrain tool for layout before the track pieces were added.
(Sky Track 1)
The sky tracks are admittedly the most basic of the tracks, focusing more on the threat of falling to your death that exists in the track.
(Ravine Track 2, Overhead View)
(Ravine Track 2, Gameplay View)
(Desert Track 2, Overhead View)
(Desert Track 2, First Person View)
(Desert Track 2, Gameplay View)
The last track shown is probably my most ambitious of the tracks at the moment, making the ramps have their debut. I wanted to use the track to show their possibilities as much as possible and I believe that things ended up well.