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TIGSource ForumsCommunityTownhallNew particles editor
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Author Topic: New particles editor  (Read 3529 times)
trinitrone100
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« on: April 26, 2009, 10:44:48 PM »

Hi All.

I would like to announce latest version of Magic Particles (Dev). It is a solution for making special effects, based on particle systems in real time, for games and other applications that need high-quality graphics content.

Advantages:

* Easy-to-use and powerful editor.
* High speed.
* It saves you money and time.
* Support of any platform.
* Easy integration. Currently it integrated in BlitzMax, DirectX, OpenGL, PopCap, HGE, Playground, SDL.
* Technical support.
* Detailed help.
* It is Free for non-commercial projects.

Home page: www.astralax.com
« Last Edit: April 27, 2009, 12:07:54 AM by trinitrone100 » Logged
Glaiel-Gamer
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« Reply #1 on: April 26, 2009, 10:47:00 PM »

most of the fun of particles is programming them yourself though Sad
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Melly
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« Reply #2 on: April 26, 2009, 10:49:20 PM »

An announcement of something you made belongs in Announcements. It's why the board was created. Moving the thread.
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Frog
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« Reply #3 on: April 27, 2009, 12:46:22 AM »

Also he seems to have created an account to advertise this

Let us remember the following
Yeah guys! You're obviously new to this whole forum shilling thing, because posting about your game on arrival is a rookie mistake.

You've got to hit *atleast* 166 posts, full of content which butters up to fellow forumites before you start pimping your game hardcore. See, that's what you guys aren't capable of - leading people on, and making them think they're forming real friendships before blowing them out of the water, telling them you were a shill all the time. Your morals get the better of you and you chicken out, and if they don't find out from you directly (cos you're too chicken to tell them yourself) they call you a jerk, and don't wanna talk to you ever again, and you try to tell them "Sure, it started as a bet, but somehow, along the way, I found out that I love you." but they still think it's a lie.

And as you cry yourself to sleep over a love lost, there's... I dunno... some contrived scene where you stick up for this potential customer's downs syndrome brother who's being picked on by the school bully, and only THEN they buy your game. Trust me, I've been there and it's NOT WORTH THE BLOWJOBS.

You've got to learn not to get attached. After all, they're just a bunch of pimpley nerds on an interweb forum who you kinda wince to call your "audience".

I hope this helps.
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Ivan
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alright, let's see what we can see


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« Reply #4 on: April 27, 2009, 09:33:36 AM »

He did post a tutorial on how to use it, which is pretty unusual.
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http://polycode.org/ - Free, cross-platform, open-source engine.
Melly
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« Reply #5 on: April 27, 2009, 03:22:51 PM »

Yeah, I guess he's somewhat clear.
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Gainsworthy
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« Reply #6 on: April 28, 2009, 06:26:40 AM »

It's a pretty nice tutorial, too.

Also, what happened to Bezzy? I know he still posts sporadically, unless my mind decieves, but he just sorta... vanished. Did he Love The Gloves a little too much?
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Bad Sector
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« Reply #7 on: April 28, 2009, 07:03:45 AM »

most of the fun of particles is programming them yourself though Sad

+1

Also the tutorial is good. I actually learned how to make decent-ish textures for particles :-P
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moi
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« Reply #8 on: April 28, 2009, 10:07:43 AM »

When you make a game, you have to make a choice between having fun or actually finishing something
 Shrug
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subsystems   subsystems   subsystems
Glaiel-Gamer
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« Reply #9 on: April 28, 2009, 10:14:48 AM »

When you make a game, you have to make a choice between having fun or actually finishing something
 Shrug

No you don't, just work harder.
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« Reply #10 on: April 28, 2009, 01:15:21 PM »

or finish later :-P
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trinitrone100
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« Reply #11 on: May 26, 2009, 08:08:35 PM »

New effects for this program.
Description: "A collection of romantic emitters 'Hearts', which will help you to add an atmosphere of romantic and love to your photo or video."



Download
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trinitrone100
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« Reply #12 on: May 26, 2009, 08:11:45 PM »

Also he seems to have created an account to advertise this
I think, it may be interesting for independent developers.

Quote
most of the fun of particles is programming them yourself though
First, you need a good imagination and tools (editor).
« Last Edit: May 26, 2009, 08:16:15 PM by trinitrone100 » Logged
Melly
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« Reply #13 on: May 27, 2009, 12:57:57 AM »

Actually, the entire point of that comment is that no, you don't.
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