Biter
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« Reply #20 on: February 04, 2017, 11:48:46 AM » |
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Biter
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« Reply #24 on: February 18, 2017, 07:51:09 AM » |
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Leap of faith? Have a faith in grapnel
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Biter
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« Reply #25 on: February 19, 2017, 03:17:29 AM » |
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They built huge things. But still nano
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Biter
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« Reply #27 on: February 19, 2017, 12:52:55 PM » |
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Thx! Next sample - Stomach
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Biter
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« Reply #28 on: February 21, 2017, 11:19:25 AM » |
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Regular looting is boring. Choose smart looting!
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Biter
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« Reply #29 on: February 22, 2017, 11:58:37 AM » |
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Just when you thought you've seen everything, exploring the body...
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Biter
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« Reply #30 on: February 27, 2017, 01:56:20 PM » |
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Biter
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« Reply #31 on: February 28, 2017, 01:13:56 PM » |
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new sample
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Biter
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« Reply #32 on: March 01, 2017, 02:21:57 PM » |
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Concept Art: Function meets form in Infectors.
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Biter
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« Reply #35 on: March 09, 2017, 11:33:58 AM » |
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Sleek but organic; looks great Thx! The story drives our game. Right now we’re upgrading the cinematics to hook you in better
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Biter
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« Reply #36 on: March 12, 2017, 10:56:49 AM » |
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Biter
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« Reply #37 on: March 12, 2017, 03:01:15 PM » |
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Liver
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« Last Edit: March 13, 2017, 02:39:39 PM by Biter »
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Biter
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« Reply #38 on: March 13, 2017, 02:39:15 PM » |
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Stomach
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Biter
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« Reply #39 on: March 14, 2017, 04:58:22 PM » |
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Project Remedium Kickstarter launches! We are happy with what we created, but we can achieve so much more with a bit of extra time to overcome all the limitations we faced. So we thought to ourselves: how about a Kickstarter campaign? With your support, we can enhance our game and make it even better! Come and check the list of all the improvements we’d love to make!
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