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TIGSource ForumsCommunityDevLogsLeague of Pixels - 2D MOBA
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KingDaniusLoP
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« on: February 02, 2017, 07:38:53 AM »

League of Pixels, a 2D MOBA for computer and android playable with 2 Player on 1 system or against bots.
Follow the developing and stay updated!

Trailer:




"(x)" stands for finished, "(...)" stands for being in work.

Page of the game (Free browser version and also downloadable)
https://kingdanius.itch.io/league-of-pixels-2d-moba
« Last Edit: May 06, 2017, 04:45:37 AM by KingDaniusLoP » Logged
KingDaniusLoP
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« Reply #1 on: February 02, 2017, 07:47:52 AM »

Log #1

Recently added:

- Majority of sound effects
- Reduced scripts of the Characters by 50%
- Bot logic improved
- Bot can now use all characters rather than 1

Plans for now:

- Finish script optimization (x)
- Finish all sound effects (x)
- Add a new Skin for Bunninja (x)
- Add a new character. Choosing from: A Fox-Gunner with ammo system, Panda monk with selfhealing and either unarmed or with a rod, Teleporting Wolf shadow mage, (?) Puppetmaster controlling a puppet rather than attacking himself. (...)

Tell me which you like most and vote! Smiley
« Last Edit: February 04, 2017, 02:54:19 AM by KingDaniusLoP » Logged
KingDaniusLoP
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« Reply #2 on: February 05, 2017, 02:25:49 AM »

Log #2

Recently added:

- Character preview in the select screen (now you can see how the character/skin looks like before picking)
- NEW SKIN! Cyberbunny - Bunninja skin. The first skin to have more than just recolor.

Plans:

- Floating damage text when being hit (x)
- Ability information when hovering over the skills (x)
- Still new character (...)
« Last Edit: February 06, 2017, 11:26:34 AM by KingDaniusLoP » Logged
KingDaniusLoP
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« Reply #3 on: February 06, 2017, 11:29:47 AM »

Log #3

Recently added:

- Floating "HIT" and "HEAL" animations for more clarity
- Now you can hover over the "i" in the character select to see each character's skill description!!
- New character's model and animations are finished: Foxy, the gunner.

Plans:

- Abilities for Foxy (only 1 left) ( -> finished! )
- New Cyber-Skin for Foxy. Full version exclusive! (...)
« Last Edit: February 07, 2017, 01:54:21 PM by KingDaniusLoP » Logged
KingDaniusLoP
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« Reply #4 on: February 07, 2017, 02:04:49 PM »

Log #4

Recently added:

-Foxy, the Foxgunner!
   Shoots with a gun and works on an ammo system (4 bullets, then reload). Can Fire a wave of bullets.
- Improved every many skill particles to make them clearer:
 1. Reworked Forest-huntsman skin's abilities to match real arrow
 2. Brightened Raven's and huntsman's classic abilities so they are more noticeable.
 3. Bordered I'ceat's  skills and also added a burning wing to the fire skin
 4. Increased damage from nearly every skill to make them more rewarding rather than "spammy". Normal attacks damage unchanged.

Plans:

- (still) New skin for foxy -> Cyberfox
- Rework Raven's skin into more black-bright blue theme. (ghost)
- Some more improvements on Foxy and also adding her for player 2
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KingDaniusLoP
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« Reply #5 on: February 12, 2017, 04:05:43 AM »

Log #5

Recently added:

- Foxy is now finished and playable on both sites!
- Cyberfoxy premium-exclusive skin added
- Base health regeneration added and can be also upgraded in the shop
- Shop base prices are now 20 but are doubled each time you buy something
- changed raven's name to "sparrow". Her skin is still called "raven"
- raven skin is now way darker and her sword is light blue!
- Sparrow's ultimate cooldown now shows the time which is left in power sword and the cooldown separate
- Fixed some bot bugs like: attacking only right, only buying damage, too much gold income
- Smoothed the bottom jungle to have ramps instead of stairs
- New Icon for the game



Plans:

- Puppetmaster character
- New bonus stage (still thinking about an idea)
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KingDaniusLoP
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« Reply #6 on: March 30, 2017, 12:50:52 AM »

Log #6

What's new?

- Mouse Controlls for Player in single Player
- New Character: Arel, a tactical character with traps and bombs!
- New Skin: Light Guardian Archer -> Free for everyone!
- Minor adjustments and balancing

Plans for the next days/weeks:

- Arel and Archer skin for Player 2
- New fairy hero (Root and Close-range burst) inspired by the LoL community
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KingDaniusLoP
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« Reply #7 on: April 29, 2017, 02:49:29 AM »

Log #7

Update:

- separated the map and select layouts to allow future development of new maps!

Many balance changes:

- Archer's chargable arrow now deals significally less dmg but will deal 3x it's damage against targets which are slowed by his arrow rain
Goal: Less a spamming ability and stronger in combat

- Sparrow ulitmate strike scale of opponent's missing health nerfed, so she is not able to kill 1 40-50% target anymore. Movementspeed lowered and bonus speed on Ulti removed, but increased the damage boost of it.

- I'ceat slow on primary fire and on the triple shard increased, but lowered the damage of the 3-shard hit burst. Glide duration is now 1 second from 2 seconds but gives him a bigger burst of speed and deals more damage.

- Bunninja shuriken scale of outgoing and returning shuriken are now the same.

- Foxy Knockback bullet now stops on minions, while the bullet spray now goes throw them.
Goal: it was very clunky to hit the bullet rain even when you stunned the enemy because of minion block.

- Arel Bomb on hit (not explosion) damage doubled and the snapping time of traps reduced, so now they will hit you faster. Animation time of bomb and primary attacks lowered to make him smoother.

Plans for next updates:
More Smartphone optimization and maybe a new character or mode.
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KingDaniusLoP
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« Reply #8 on: May 06, 2017, 04:46:10 AM »

Log #8

New trailer/update video which previews the last additions!
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