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TIGSource ForumsCommunityDevLogsSleep Tight - Pillow Forts and Monsters - Dev Log
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Author Topic: Sleep Tight - Pillow Forts and Monsters - Dev Log  (Read 9266 times)
maxxburman
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« Reply #20 on: February 16, 2017, 07:03:30 PM »

Here's one of our designs for health and ammo drops! Let me know what you think!

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maxxburman
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« Reply #21 on: February 17, 2017, 05:01:53 PM »

Here's some of the 3d progress, this is our built out, modeled, textured, lit bedroom in Unreal!

We wanted to keep things farely low poly, in order to allow for a lot of monsters, and turrets and bullets etc on the screen at once, but we tried to be smart with it, and maintain the pixar-esq style.

Modeled and Textured by Dustin Mellum and myself!











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Shaedowhunter
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« Reply #22 on: November 14, 2017, 06:48:34 PM »

This looks amazing! Is it possible to have 2- or 4-player co-op? It's work, but I think that'd be perfect for this game, and the fact that the Switch seems like a multiplayer-based system. Either way, this looks like an excellent game. Well done Smiley

P.s. Is there character customisation? (From the look of your concept art of different characters there seems to be, but not sure)
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maxxburman
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« Reply #23 on: November 14, 2017, 08:23:34 PM »

Thanks Shadowhunter!

Can't say anything about multiplayer/multiple characters right now, still figuring out what's accomplishable!

Also, thanks for dusting off this old thread, sorry I fell off, ended up deep diving into dev and keeping my mouth shut until release, but if you havent seen it, heres our announcement trailer that came out today!




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s_harriton
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« Reply #24 on: November 14, 2017, 09:32:08 PM »

It looks great Maxx!
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