Welcome, Guest. Please login or register.

Login with username, password and session length

 
Advanced search

1411428 Posts in 69363 Topics- by 58416 Members - Latest Member: JamesAGreen

April 19, 2024, 01:39:36 PM

Need hosting? Check out Digital Ocean
(more details in this thread)
TIGSource ForumsDeveloperPlaytestingAndroid | iOS _ Dark Wanderer: Edge of Nights feedback needed
Pages: [1]
Print
Author Topic: Android | iOS _ Dark Wanderer: Edge of Nights feedback needed  (Read 1025 times)
Raeion
Level 0
*


DarkCore Softworks


View Profile WWW
« on: February 15, 2017, 04:17:32 PM »

Hello guys and gals !  Coffee
I'm from DarkCore Softworks , an independent studio of barely two people working on games !
Have you ever wanted to own a house, specialise in something and find annoying people to kill ? Also love taking care of your cute pets on the side and become the ultimate serial killer of your town and then the entire world?
Then Dark Wanderer Edge of nights is for you !

DW: EoN is a take on comedy dark life simulator about three characters in an alternate reality, who are trying to rediscover themselves with the help of an ominous entity known as the Dark Wanderer. The game encapsulates a couple of gameplay features such as life simulation, survivor, puzzles and platformer all connected to paint a unique story.

(hold left click on images when it doesn't fit in the window):





Dark Wanderer Pre-Alpha 0.966.2

Dark Wanderer: Edge of Nights is a take on simulation plus platformer runner with a twist.

Things to know:
[98% of the Art is placeholder]
This goes without saying, that this game is not ready and plenty of game features are not yet implemented. DW: EoN relies on some awesome animations that are currently missing from the game. Such as, poison effects and more.
Please help us make this game as fun and awesome as possible.
Azlan is the only playable character at this stage.

Things to do:
   You are more than free to do whatever you like in the game. But here are some things you could try out.

1.   Get all the crystals to unlock the delivery bonus in the skill tree page!
2.   Buy a Cat!
3.   Buy every item in the shop
4.   Don’t buy VPN at first
5.   Subdue Bob and defeat him in Azlan’s nightmare level 2 [ finish line for testing]


Use the link below to download the pre alpha version for Android:


https://play.google.com/apps/testing/com.edgeofnights.dweon

After playtime please fill out the survey below to help us make this game better.


https://freeonlinesurveys.com/s/Efu1QErl


After iOS version? Don’t worry just email us your email to [email protected] to get an invite to play test the game on your iPhone.

Cheers,

Raeion,  Coffee  Gentleman
« Last Edit: February 19, 2017, 02:22:08 AM by Raeion » Logged
Raeion
Level 0
*


DarkCore Softworks


View Profile WWW
« Reply #1 on: February 15, 2017, 07:35:04 PM »

There was a silly problem with the game which is now fixed huhu. update to the latest version please.
Logged
Raeion
Level 0
*


DarkCore Softworks


View Profile WWW
« Reply #2 on: February 18, 2017, 05:56:10 PM »

There seems to be a performance problem with the android version that's non-existence  on the iOS ( or at least on my phone) . and it's quite hard to remedy the solution without having access to a physical android phone on my side.
So you guys and gals are my only hope of reporting the problems to me.

Current issue is this :

When Azlan enters his mind after brewing a bad potion the entire environment but the UI goes black.
I have implemented a black fog and it should clear the fog around the player and other objects but it seems to not do its job properly. On the emulator side, it's fine with huge fps drop though. However, it's just flawless on my iPhone 6s with no fps drop ! so yeah.
Logged
Raeion
Level 0
*


DarkCore Softworks


View Profile WWW
« Reply #3 on: February 21, 2017, 02:11:42 AM »

0.970 is here !!!

In this update I added the prologue level where Azlan enters his mind to discover the ultimate poison recipe but he ends up somewhere strange !!! [ can't say anymore cuz spoilers!]
+ Tons of bug fixes and more.
Logged
Raeion
Level 0
*


DarkCore Softworks


View Profile WWW
« Reply #4 on: March 01, 2017, 04:02:00 AM »

V 0.980.9 is out !!

What's new?

Replaced some placeholder assets with other placeholders to achieve art consistency.
Bob's state on kill table is now saved.
Furnace will refuse to cook the fish without poison in Nightmare II
Tons of little annoying things are now fixed !!
+Improved performance
+Improved UI
++ Nightmare III is getting more love! [ Not yet live]
Logged
Raeion
Level 0
*


DarkCore Softworks


View Profile WWW
« Reply #5 on: March 08, 2017, 02:14:02 AM »

There is something I really want to know and it's super okay if it's a harsh truth, I know 98% of peeps only care for cool visuals and don't care for gameplay that's just the sad truth. But the visuals will come guys and gals ! it's just that I can't afford to make things super pretty when I'm trying to get the game working story wise and mechanic wise.
In the meantime, I really need some brave people to test my game and try to break it, report it to me and make it better. If you're truely want to help out an indie dev, then this is it !
If you got an iPhone, just PM me your apple email so I can invite you using Apple's TestFlight !
Thnx Smiley
Logged
Pages: [1]
Print
Jump to:  

Theme orange-lt created by panic