Hi I'm Andrew "Chewie" Vasiliev and I'm a game developer by day...And by night =D
I've decided to start DevLog for this project to keep myself motivated & productive ,also to practice my writing skills.
P.S. I suck at English, I'm sorry in advance...
Monthly reports:1st monthBefore / After (1 month):GenreTactics/Strategy with controllable pause (is it the right term?)
Core of the gameplay is tactical combats.
Description:You're a captain of the massive airship in a Dieselpunk setting and most of the battles will be one against many.
What to expect as main activities:
Struggle to keep each module on the ship alive
Management of the crew for the best performance in current situation
Planning and execution of tactical maneuvers
Combat mechanics:- damage per module, without stupid total HP
- crew management
- pause to give orders
- 3d navigation
Engine: Unity 5.5.1
Physics used for collisions/triggers and not for movement
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Progress so farI'm working on the prototype on my free time and here is the results after 6 days:
day 1-2:It was nice productive weekend. Beginning of the prototype - cannons firing / ships moving / fx playing.
day 3-4:Updated ship model so it looks a little more serious than a piece of plastic in the air. Also added debug UI to monitor internal modules of the ship, currently there is crew count/capacity and hitpoints/durability.
day 5:Now ship modules can be destroyed, damage reduces performance and crew can be distributed between modules.
You can see how HP of each module changes during combat, and red slots mean that this module damaged to much to hold this amount of crew members in it -> lower perfromance of the module.
Right after the main engine was dstroyed airship started to fall.
day 6:Mostly it was slow day, so not much progress. Created Trello to track progress and plan development better. Also worken on some clouds a little.
NEXT TODO: Waypoints system for airships navigation in 3d space
That's it for today, need to sleep a little. Next time I'll try to clean up & format this post a bit.
Hope you'll like it =)
You can find me on twitter
@Andrew_Chewie