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TIGSource ForumsJobsCollaborations[Rev-share]Unityt Engine Programmer wanted for Sci-fi RPG.
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Author Topic: [Rev-share]Unityt Engine Programmer wanted for Sci-fi RPG.  (Read 365 times)
Windwolf
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« on: February 27, 2017, 06:28:52 PM »

COMPANY AND THE PROJECT

We are an indie game studio consisted of professional and friendly people. Additionally, we are a team of skilled artists and dedicated indie enthusiasts. Our current project is INT, developed on Unity Engine 5 for platforms Windows, Linux, and Mac.

INT is a 3D Sci-fi RPG with a strong emphasis on story, role playing, and innovative RPG features such as randomized companions. The focus is on the journey through a war-torn world with fast-paced combat against hordes of enemies. The player must accomplish quests like a traditional RPG, complete objectives, and meet lively crew members who will aid in the player's survival. Throughout the game you can side and complete missions through criminal cartels, and the two major combatants, the UCE and ACP, of the Interstellar Civil War.

TALENT NEEDED

We are looking for an Unity Programmer. You will be working with our Coding team Lead to implement system codes using C# language.

Duties and Responsibilities:

  • Attendance of weekly team meetings (Currently Thursday's, at 7PM CST).
  • Timely completion of implementation of assets.
  • Direct contact with Project Lead and other Department Leads for the implementation process.
  • Utilization of Unity Collaborate.
  • Utilization of our project management boards (Trello) and communication channels to obtain up-to-date assets.

REQUIREMENTS
  • Clear communication and self starter - pushes to meet deadlines and contribute to the project.
  • Ability to complete tasks with limited input/direction from management.
  • Comfortable with working with people remotely and via Trello management system.
  • Good internet connection with ability to update assets/builds quickly, with large dependencies.
  • At least 20 hours of availability each week.
  • Proficient experience using the Unity Game Engine.
  • Good understanding of C# language.
  • Proficient experience in implementing assets into the Unity Game Engine.


OUR OFFER

We offer revenue-sharing generated from crowd-funding to team members who maintain consistent communication on company projects and meet Starboard Games deadlines. Currently we are unable to offer wages or per-item payments. Your understanding is greatly appreciated.Thank you for your time! We look forward to hearing from you!

TO APPLY

Please send your Cover Letter, CV, Portfolio (if applicable), and other relevant documents/information to this email: [email protected]



John Shen
HR Lead
Starboard Games LLC
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