Couple of updates today:
1) Chat app (socket.io integration)I needed a way for the apps in this game to be able to talk to each other. I decided to use socket.io after a bit of searching. I had heard of the library before but I never really had a use for it until now.
To test socket.io, I went through a tutorial of theirs to build a chat app. In addition to being able to chat across multiple windows, the chat is actually a functional online chat (though incredibly barebones). Anyone connected can talk to everyone else that is connected. Here it is in action:
2) RoguelikeNow that I am able to get applications to talk with each other, I thought I'd build a couple of small games and get them to talk with each other. I thought a roguelike would appropriate for this setting and I've never built one before, so I started to build a small roguelike. I am using
rot.js to build this, and going through some tutorials and the docs.
I haven't made much progress on it yet, but here's what I have so far: