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TIGSource ForumsCommunityTownhallExit: A Biodelic Adventure [Steam]
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Author Topic: Exit: A Biodelic Adventure [Steam]  (Read 1734 times)
Neurosaur
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« on: March 08, 2017, 09:31:37 AM »



Steam Page with Demo for Windows and Linux

Exit: A Biodelic Adventure is an indie sci-fi classic point'n'click adventure game set in a surreal biopunk world. A world in which computers can be fed and cured, where DNA-passwords open gene-locks, and insect hormones revitalize memory. A world with biofactories that give birth to household utensils, where genetically-modified molds can generate virtual realities, and — worst of all — where an epidemic is ravaging the human race, infecting people's neuronet implants and enslaving them to the mysterious Worm.

It all started when the neuronet brain-implants were made. They were designed to help people; sort information, filter out bad smells and tastes, clear out your thoughts. Despite claims that the neuronets reprogrammed their hosts instead of adapting to them, they boomed in popularity. The neuronets grew. They integrated, became aware of their hosts' secrets and weaknesses... And then, like a sudden crash of thunder, the Epidemic of the Worm happened, and the human race surrendered to the neuronets. Entire wormy cities now exist where inhabitants perform sinister rites and search for new victims.

Who are you in this story? Hunter or prey? Fugitive or savior? Which do you choose: to fight, to fit, or to Exit?

For fans of the biopunk subgenre; early movies of David Cronenberg ("Videodrome", "Naked Lunch", "eXistenZ"), the books of Stanislav Lem (Eden, Observation on the Spot), Paul Di Philippo ("Ribofunk"), Jeff Vandermeer ("Born"), the comics of Charles Burns ("Black Hole", "Last Look"), and the classic Dark Seed and Vangers games.

Trailer:




Screenshots:














« Last Edit: December 03, 2020, 12:16:16 AM by Neurosaur » Logged

gantt
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« Reply #1 on: March 12, 2017, 07:08:08 PM »

Interesting! I wonder how the biotech element will be manifested Smiley
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Neurosaur
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« Reply #2 on: March 13, 2017, 12:22:46 AM »

Quote
Interesting!
Thanks!

Quote
I wonder how the biotech element will be manifested
Well, the demo (yet it's rather raw and lacks depiction of the protagonist) has a bioport of the main character to inject neuroampules with medicine and texts, living biocomputer to fed and cure, two creatures to take genes and write them to the bioflash drives, implanted mollusc that's connected to the optic nerve, neuronet application like desktop buddy, giant claw grown with the use of the somatotropine hormone and so on =).
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Neurosaur
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« Reply #3 on: March 26, 2017, 01:48:39 AM »

I'm looking for a new image of the protagonist, which one do you like the most (sketches by Andrey Kovalev)?

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Neurosaur
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« Reply #4 on: March 31, 2017, 12:51:45 AM »

Greenlight has been shed on the lair of the mutants! Thank you very much for your help and support! Stay tuned for the newest DNA samples and the grooviest gene mixes!

Facebook: http://www.facebook.com/groups/biodelic/
Twitter: http://twitter.com/neurosauropod
Tumblr: http://neurosaur.tumblr.com/
Vkontakte: http://vk.com/biodelic
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Neurosaur
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« Reply #5 on: July 13, 2017, 12:19:17 AM »

A final draft of the protagonist (by Fedor Buldakov). The next step is character's animation.
« Last Edit: July 13, 2017, 12:26:33 AM by Neurosaur » Logged

Deryv
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« Reply #6 on: July 19, 2017, 11:02:54 AM »

Hi,

I don't comment often on games, but I just wanted to let you know that your project looks really interesting and I will definitely give it a try when it is ready, keep up the good work Wink

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Neurosaur
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« Reply #7 on: July 29, 2017, 10:16:59 AM »

Thanks, Deryv!
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Neurosaur
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« Reply #8 on: October 31, 2017, 08:44:57 PM »

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mgIT
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« Reply #9 on: November 01, 2017, 08:26:17 AM »

Interesting art style!
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Neurosaur
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« Reply #10 on: November 01, 2017, 08:23:36 PM »

Thank you!
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Neurosaur
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« Reply #11 on: December 31, 2017, 12:51:30 AM »

Happy New Year!

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Neurosaur
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« Reply #12 on: December 03, 2020, 12:15:59 AM »



Whoa, it's been a while! 'Exit: A Biodelic Adventure', the biopunk point'n'click I'm working on, has its own Steam page now with demo version for Windows and Linux! https://store.steampowered.com/app/620410/Exit_A_Biodelic_Adventure/

It was a long journey; through a succesful Greenlight campaign, changing game engine from a homemade one to Unity, (with the Adventure Creator add-on), and a complete redrawing of all the graphics and characters from scratch (credit to Alexandr Iwaac for backgrounds and models, Andrey Kovalev and Anton Kapralov for concepts, illustrations and UI).

Also 'Exit: A Biodelic Adventure' is taking part in the 2020 indie of the year award voting at IndieDb.com, it would be an honour, if you voted for it at the game page!

New trailer:




New screenshots:














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Neurosaur
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« Reply #13 on: December 11, 2020, 09:51:50 AM »

Thanks a lot to all who voted for us! 'Exit: A Biodelic Adventure' made it to the Top-100 of IndieDB! We'd be really grateful if you voted for us in the finals!

« Last Edit: December 11, 2020, 09:57:17 AM by Neurosaur » Logged

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