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February 27, 2020, 10:03:45 AM

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TIGSource ForumsPlayerGamesthread for talking about Nier: Automata
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Author Topic: thread for talking about Nier: Automata  (Read 12021 times)
Ordnas
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« Reply #180 on: April 21, 2018, 05:56:09 AM »

I did not like that, to see the real ending  of the game, you need to do a 2nd playthrough with a different perspective but also to watch again the same cutscenes, the same dialogue and the same levels.

The fan says that Route B is completely different, which I do not agree because the levels are the same, with the same enemies but different numbers/formation and sometimes different angles camera.

I am not saying that it can't be done in a game, but Yoko Taro saying that it is a different game design idea before opening to Route C it is clearly a bulls**t and in reality a matter of development budget.
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Tanner
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« Reply #181 on: April 21, 2018, 01:52:42 PM »

nah
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Superb Joe
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« Reply #182 on: June 06, 2018, 01:26:46 AM »

passed the 3 million point now. would be nice if this could spur more risky mid budget games
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Ordnas
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« Reply #183 on: June 07, 2018, 12:02:23 AM »

I hope so, anyway we could say that this 3 million confirms that the collaboration between Yoko Taro and Platinum Games will continue, whether the next game is a sequel or a completely new project.
« Last Edit: June 07, 2018, 11:48:08 PM by Ordnas » Logged

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« Reply #184 on: June 07, 2018, 02:55:48 AM »

his sequels are so loosely connected that i don't think the distinction between the two is a big deal
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